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VOXEL BASED THREE DIMENSIONAL VIRTUAL ENVIROMENTS

  • US 20110199376A1
  • Filed: 02/17/2010
  • Published: 08/18/2011
  • Est. Priority Date: 02/17/2010
  • Status: Active Grant
First Claim
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1. A method for creating data sets for an interactive three dimensional (3D) environment with interactive entities comprising:

  • identifying a voxel database representing a volumetric storage space comprising a set of unique volumetric storage units called voxels, wherein data elements are stored to a subset of the voxels, wherein a spatial position of the data elements within the volumetric storage space is defined at least in part by the subset of the voxels; and

    determining a set of objects contained within a volume of the volumetric storage space by processing a set of data elements extracted from the voxel database, where the set of data elements are stored in a subset of the voxels that correspond to the volume, where the set of objects were not explicitly stored as discrete objects within the voxel database but were defined in the data elements of the volumetric storage space and were discernable once the data elements were processed, wherein the set of objects affect behavior of a plurality of 3D entities within a sub-volume of simulation space corresponding to the volume of the volumetric storage space.

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