STORING INFORMATION FROM A VERIFICATION DEVICE AND ACCESSING THE INFORMATION FROM A GAMING DEVICE TO VERIFY THAT THE GAMING DEVICE IS COMMUNICATING WITH A SERVER
First Claim
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1. A method comprising:
- receiving, by a processor of a verification server, from a verification device an indicator;
storing, by the processor, the indicator;
receiving, by the processor, from a mobile gaming device a request from a player of the mobile gaming device to verify that the mobile gaming device is in communication with a gaming server; and
in response to the request, sending, by the processor, the indicator via the gaming server to the gaming device.
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Abstract
A system includes a server, which provides activities and possibly other services to a player through a mobile gaming device. To verify that the mobile gaming device is communicating with the server, information received from a verification device is stored. Thereafter, in response to a request from the mobile gaming device, the stored information is determined and sent to the mobile gaming device via the server
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Citations
27 Claims
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1. A method comprising:
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receiving, by a processor of a verification server, from a verification device an indicator; storing, by the processor, the indicator; receiving, by the processor, from a mobile gaming device a request from a player of the mobile gaming device to verify that the mobile gaming device is in communication with a gaming server; and in response to the request, sending, by the processor, the indicator via the gaming server to the gaming device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27)
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Specification