CONTROLLING AN INFLUENCE ON A USER IN A RENDERING ENVIRONMENT
First Claim
1. Method of controlling an influence on a user (14) in a rendering environment, the method comprising:
- obtaining signal data (16) representing one or more physiological conditions of a user (14) in response to an influence caused by system feedback (13) of the rendering environment;
obtaining data corresponding to a user'"'"'s desired emotional state (19,20;
32-36);
determining whether the desired emotional state (19,20;
32-36) is reached; and
if the state (19,20;
32-36) is not reached, adapting the system feedback (16) provided by the rendering environment correspondingly.
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Accused Products
Abstract
A method of controlling an influence on a user (14) in a rendering environment comprises: obtaining signal data (16) representing one or more physiological conditions of a user (14) in response to an influence caused by system feedback (13) of the rendering environment; obtaining data corresponding to a user'"'"'s desired emotional state (19,20;32-36), which data is based on the user'"'"'s self-reports and data representative of accompanying signal data (16) representing one or more physiological conditions of the user (14) over a last period before the accompanying self-report; —determining whether the desired emotional state (19,20;32-36) is reached; and if the state (19,20;32-36) is not reached, adapting the system feedback (16) provided by the rendering environment correspondingly.
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Citations
12 Claims
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1. Method of controlling an influence on a user (14) in a rendering environment, the method comprising:
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obtaining signal data (16) representing one or more physiological conditions of a user (14) in response to an influence caused by system feedback (13) of the rendering environment; obtaining data corresponding to a user'"'"'s desired emotional state (19,20;
32-36);determining whether the desired emotional state (19,20;
32-36) is reached; andif the state (19,20;
32-36) is not reached, adapting the system feedback (16) provided by the rendering environment correspondingly. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 12)
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9. Apparatus for controlling an emotionally adaptive system, the apparatus including:
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an input/output unit (8) for obtaining signal data (16) representing one or more physiological conditions of a user (14) in response to an influence caused by system feedback (13) of the rendering environment; a processor (2) for implementing an algorithm; and memory (4) for a database (24), the algorithm enabling the apparatus to; obtain data corresponding to a user'"'"'s desired emotional state (19,20;
32-36);determine whether the desired emotional state (19,20;
32-36) is reached; andif the state (19,20;
32-36) is not reached, adapt the system feedback (13) provided by the rendering environment correspondingly. - View Dependent Claims (11)
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10. (canceled)
Specification