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THREE-DIMENSIONAL INTERACTIVE VEHICLE DAMAGE CLAIM INTERFACE

  • US 20110218825A1
  • Filed: 03/03/2010
  • Published: 09/08/2011
  • Est. Priority Date: 03/03/2010
  • Status: Abandoned Application
First Claim
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1. A method for handling vehicle damage using a user interface comprising:

  • modeling a vehicle using a three-dimensional vehicle model stored on a tangible storage medium;

    defining a plurality of vehicle panels for the vehicle model, each of the vehicle panels corresponding to a specific one of a plurality of different discrete vehicle regions of the vehicle model, each of the vehicle panels comprising a three dimensional plane for an exterior of the outer surface of the vehicle;

    rendering, via at least one computer program product executing on hardware, an image of the vehicle within an interactive user interface, said image being generated from the three-dimensional vehicle model;

    detecting a presence of an interface pointer positioned over the image;

    responsive to the detecting, determining one of the vehicle panels corresponding to one of the discrete vehicle regions that the interface pointer is pointing at a time of the detecting;

    showing the determined one of the vehicle panels in a visually delineated manner within the user interface, wherein determined one of the vehicle panels is shown overlaying the corresponding one of the discrete regions of the image;

    presenting damage fields within the user interface for defining damage to vehicle panels, wherein binding of the data fields are adjusted so that the damage fields refer to the determined one of the vehicle panels;

    receiving damage input entered into the damage fields, said damage input being specific to the determined one of the vehicle panels;

    storing the damage input within a damage panel object corresponding to the determined one of the vehicle panels;

    detecting a repositioning of the interface pointer so that it is no longer pointing to the determined one of the panels; and

    responsive to detecting the repositioning, hiding the determined one of the vehicle panels within the user interface so that the user interface no longer shows the determined one of the vehicle panels as overlaying the corresponding one of the discrete regions of the image; and

    responsive to detecting the repositioning, adjusting bindings of the damage fields so that the damage fields do not refer to the determined one of the vehicle panels or so that the damage fields are no longer presented within the user interface.

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