CREATING CASINO EXPERIENCES
First Claim
1. A computer-implemented method for controlling a casino wagering game environment, the method comprising:
- determining a plurality of zones in the casino wagering game environment, wherein the zones include one or more wagering game machines;
presenting wagering games on the wagering game machines in the casino wagering game environment;
detecting an event in the casino wagering game environment, the event triggering a bonus game for which a plurality of players have a possibility of winning an award;
determining one or more of the zones in which to present media associated with the bonus game;
presenting, in the one or more zones, the media associated with the bonus game;
determining a winner of the bonus game; and
providing the award to the winner.
10 Assignments
0 Petitions
Accused Products
Abstract
Techniques for controlling wagering game environments are described herein. In one embodiment, a computer-implemented method for controlling a casino wagering game environment includes determining a plurality of zones in the casino wagering game environment, wherein the zones include one or more wagering game machines. The can also include presenting wagering games on the wagering game machines in the wagering game environment, and detecting an event in the wagering game environment, the event triggering a bonus game for which a plurality of players have a possibility of winning an award. The method can also include determining one or more of the zones in which to present media associated with the bonus game, and presenting, in the one or more zones, the media associated with the bonus game. The method can also include determining a winner of the bonus game, and providing the award to the winner.
116 Citations
23 Claims
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1. A computer-implemented method for controlling a casino wagering game environment, the method comprising:
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determining a plurality of zones in the casino wagering game environment, wherein the zones include one or more wagering game machines; presenting wagering games on the wagering game machines in the casino wagering game environment; detecting an event in the casino wagering game environment, the event triggering a bonus game for which a plurality of players have a possibility of winning an award; determining one or more of the zones in which to present media associated with the bonus game; presenting, in the one or more zones, the media associated with the bonus game; determining a winner of the bonus game; and providing the award to the winner. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A system to present media and bonus games in a wagering game environment, the system comprising:
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a plurality of wagering game machines configured to present wagering games; an account server configured to manage player accounts that provide monetary value for use in the wagering; a plurality of cameras and microphones configured to capture input associated with player activity in the wagering game environment, the plurality of cameras and microphones located about the wagering game environment; an environment server configured to receive the input; select, based on the input, media for presentation in the casino environment; and media presentation devices configured to present the media, wherein the media presentation devices are located about the wagering game environment. - View Dependent Claims (9, 10, 11, 12, 13)
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14. A method for presenting media in a casino, the method comprising:
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capturing ambient sound in the casino; capturing video in the casino; determining, based on analyzing the ambient sound and video, player activities in the casino; receiving information about wager transactions associated with wagering games presented on wagering game machines residing in the casino; determining, based on the player activities and information about wager transactions, a mood in the casino; selecting media consistent with the mood in the casino; and presenting the media in the casino. - View Dependent Claims (15, 16, 17)
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18. A machine-readable medium which when executed by a machine causes the machine to execute instructions comprising:
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instructions to create zones associated with geographic areas in a casino; instructions to capture sound and video images in at least one of the zones, wherein the sound and images represent player activities in the at least one of the zones; instructions to analyze the sound and video images to determine a mood for the at least one of the zones; instructions to select media consistent with the mood; instructions to present the media in the at least one of the zones, wherein the instructions to present the media include instructions to project video images onto reflective material positioned so the images are not perceptible outside the at least one of the zones, and instructions to present audio over speakers configured so the audio is not perceptible outside the at least one of the zones. - View Dependent Claims (19, 20)
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21. A apparatus comprising:
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means for selecting media for presentation in a wagering game environment, wherein the media is coordinated to set a mood in the wagering game environment; means for projecting the media in one or more zones of a wagering game environment, wherein the media is not significantly perceptible outside the one or more zones; and means for determining that players in the wagering game environment are exhibiting behavior indicative of the mood. - View Dependent Claims (22, 23)
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Specification