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Hierarchical tile-based rasterization algorithm

  • US 20110234609A1
  • Filed: 11/03/2006
  • Published: 09/29/2011
  • Est. Priority Date: 11/03/2006
  • Status: Active Grant
First Claim
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1. A hierarchical memory localized triangle rasterization method, comprising the steps of:

  • (a) walking a plurality of tiles of pixels and determining if each tile is valid;

    (b) breaking each valid tile into a plurality of subtiles and determining if each subtile is valid;

    (c) breaking each valid subtile into a plurality of quads and determining if each quad is valid; and

    (d) rendering pixels for each valid quad, wherein steps (a) through (d) are performed in parallel.

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