ONLINE SOCIAL MEDIA GAME
First Claim
1. A method of playing a game comprising:
- a plurality of game participants selecting videos to play to the plurality of game participants;
the plurality of game participants providing positive or negative feedback on the videos; and
simulating crowd responses to the videos based upon the feedback the game participants give to the videos.
4 Assignments
0 Petitions
Accused Products
Abstract
An online game is provided in which game participants select videos to play to other game participants. The game presents a virtual social venue including a virtual video screen positioned in front of a virtual audience. The virtual audience is populated with representations of game participants visible to all, creating the ambience of a live event. Mechanisms are provided to incentivize the selection of entertaining and captivating videos. Game participants register their approval or disapproval of the video content through a social feedback tool. The game interface monitors the collective feedback of game participants and simulates a crowd response consistent with the participants'"'"' feedback.
78 Citations
20 Claims
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1. A method of playing a game comprising:
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a plurality of game participants selecting videos to play to the plurality of game participants; the plurality of game participants providing positive or negative feedback on the videos; and simulating crowd responses to the videos based upon the feedback the game participants give to the videos. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. An online game comprising:
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a virtual video screen for playing a video to game participants; a virtual audience, populated with representations of the game participants, positioned in front of the virtual video screen; a video queue that advances pointers to videos to be played to game participants; and an interface enabling game participants to select videos to place in the video queue. - View Dependent Claims (10, 11, 12, 13)
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14. An interface for a game in which game participants select videos to play to other game participants and express their reactions to the videos, the interface comprising:
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a selection pane for selecting videos to play to the game participants; a virtual video screen for playing the selected videos to the game participants; a virtual audience, populated with representations of the game participants, positioned in front of the virtual video screen; and a tool for expressing reactions to the videos. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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Specification