Spontaneous Player Preferences
First Claim
Patent Images
1. A portable electronic device, comprising:
- a processor operative with a spontaneous interest data application to acquire a plurality of spontaneous interest data based on at least one user action;
a memory configured to store the plurality of spontaneous interest data and the spontaneous interest data application; and
a data transfer interface configured to transfer the plurality of spontaneous interest data to a second device;
wherein the spontaneous interest data application saves the plurality of spontaneous interest data to the memory.
3 Assignments
0 Petitions
Accused Products
Abstract
An apparatus, method, and system to present at least one game offering on a display of a gaming machine may include a portable electronic device having a processor operative with a spontaneous interest data application to acquire spontaneous interest data. A memory may store the spontaneous interest data and the spontaneous interest data application. The spontaneous interest data application may save the spontaneous interest data to the memory, and a data transfer interface can transfer the spontaneous interest data to a second device.
30 Citations
33 Claims
-
1. A portable electronic device, comprising:
-
a processor operative with a spontaneous interest data application to acquire a plurality of spontaneous interest data based on at least one user action; a memory configured to store the plurality of spontaneous interest data and the spontaneous interest data application; and a data transfer interface configured to transfer the plurality of spontaneous interest data to a second device; wherein the spontaneous interest data application saves the plurality of spontaneous interest data to the memory. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
-
-
11. A method for presenting at least one game offering on a display of a gaming device, comprising:
-
receiving a plurality of spontaneous interest data; evaluating the plurality of spontaneous interest data to determine the at least one game offering for a user; and presenting a user interface on the gaming device, the user interface operating on the at least one game offering. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19)
-
-
20. A spontaneous player preferences system, comprising:
-
at least one portable electronic device configured to acquire a plurality of spontaneous interest data based on a user action, each of the at least portable electronic devices including; a processor operative with a spontaneous interest data application to acquire the plurality of spontaneous interest data; a memory configured to store the plurality of spontaneous interest data and the spontaneous interest data application; and a data transfer interface configured to transfer the plurality of spontaneous interest data, wherein the spontaneous interest data application saves the plurality of spontaneous interest data to the memory; a gaming machine configured to communicate with the at least one portable electronic device via the data transfer interface, the gaming machine configured to present a plurality of game offerings for a user based upon the plurality spontaneous interest data; and a gaming server configured to communicate with the at least one portable electronic device and the gaming machine, the gaming server configured to evaluate the plurality of spontaneous interest data to determine the plurality of game offerings being presented on the gaming machine. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29)
-
-
30. A method for sharing spontaneous interest data between at least two spontaneous interest data applications operative to run on at least two portable electronic devices, comprising:
-
establishing communication between at least one spontaneous interest data application with a second spontaneous interest data application on a network; presenting a user interface on the at least one portable electronic device, the user interface presenting at least one portion of spontaneous interest data to be shared; selecting from the user interface at least one portion of spontaneous interest data to be shared; and transferring the at least one selected spontaneous interest data portion from the at least one spontaneous interest data application operative to run on at least one portable electronic device to a second spontaneous interest data application. - View Dependent Claims (31, 32, 33)
-
Specification