Method and apparatus for facilitating strength training
First Claim
1. A method of facilitating strength training exercise by a person using a video gaming system, wherein at least one processor of the video gaming system performs at least the following steps:
- a) communicate a first information with an exercise device, the said information indicative of the exercise resistance force,b) monitor progress of the said exercise,c) supply information for an a video or audio signal indicative of the exercise progress generated during the said exercise;
wherein the said resistance can be adjusted, so for there is a first magnitude of the resistance force associated with a position during exercise movement, and a second magnitude of the resistance force associated with substantially the same position, the first magnitude substantially different from the second magnitude.
2 Assignments
0 Petitions
Accused Products
Abstract
Strength training exercise is facilitated by a video gaming system (VGS). VGS communicates information about the exercise resistance force with an exercise device. Strength training machine coupled with the VGS and acts as a game controller. The machine provides resistance by an electrical motor. Resistance can be adjusted using data send from the VGS. Further, the resistance can pulsate during an exercise motion, providing internal muscle massage. The video gaming system uses a non-contact method to monitor a physiological parameter of the user. For example, a video camera is used to detect heart rate. Pose tracking information is used to detect the level of user exhaustion. Those and other monitored parameters are used to adjust the regime for either current or future exercises. The regime is optimized to increase workout efficiency. An activity not directly related to exercise, for example game, is unlocked if exercise performance is on track.
133 Citations
20 Claims
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1. A method of facilitating strength training exercise by a person using a video gaming system, wherein at least one processor of the video gaming system performs at least the following steps:
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a) communicate a first information with an exercise device, the said information indicative of the exercise resistance force, b) monitor progress of the said exercise, c) supply information for an a video or audio signal indicative of the exercise progress generated during the said exercise; wherein the said resistance can be adjusted, so for there is a first magnitude of the resistance force associated with a position during exercise movement, and a second magnitude of the resistance force associated with substantially the same position, the first magnitude substantially different from the second magnitude. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A method of facilitating exercise by a person using a set of at least one processors, wherein the said set performs at least the following steps:
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a. Receives data derived from a video signal from a video camera b. determines the heart rate of the person using the said data, c. adjusts a parameter of an exercise depending on the said determined heart rate. - View Dependent Claims (15, 16)
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17. A method of facilitating an exercise by a person using a video gaming system, wherein at least one processor of the video gaming system performs at least the following steps:
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a) Supply a first information for an a video or audio signal instructive to the person to perform an exercise, b) Using a second information received from a peripheral coupled with the said video gaming system, compute data indicative of the exercise progress, c) Supply a third information for a video or audio signal facilitating engaging user in an entertainment activity, the said entertaining activity is not directly related to the said exercise. d) Adjust settings of the said entertainment activity using the said data. - View Dependent Claims (18, 19, 20)
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Specification