SYSTEM AND METHOD FOR INTERACTIVE 3D GAMING
First Claim
Patent Images
1. A method of conducting a wagering game, the method comprising:
- receiving, responsive to an input via one or more input devices, a wager from the player;
displaying, via at least one display device, a plurality of three-dimensional game elements of an interactive picking game via real-time-rendered three-dimensional imagery, the plurality of game elements including at least two pickable elements;
receiving, via the one or more input devices, a player selection of one of the at least two pickable elements;
determining, via one or more processors, a game outcome based on the picked element; and
revealing, via the display device, another element, the another element having been at least partially obscured by the picked element prior to the player selection.
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Abstract
Embodiments include a method of displaying a gaming outcome in a gaming machine. The method includes displaying an image having two or more picks to a player, wherein at least one pick is hidden; receiving an indication of the pick selected by the player; modifying the image to reflect the pick selected by the player; and revealing one or more hidden picks.
52 Citations
31 Claims
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1. A method of conducting a wagering game, the method comprising:
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receiving, responsive to an input via one or more input devices, a wager from the player; displaying, via at least one display device, a plurality of three-dimensional game elements of an interactive picking game via real-time-rendered three-dimensional imagery, the plurality of game elements including at least two pickable elements; receiving, via the one or more input devices, a player selection of one of the at least two pickable elements; determining, via one or more processors, a game outcome based on the picked element; and revealing, via the display device, another element, the another element having been at least partially obscured by the picked element prior to the player selection. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A gaming system conducting a wagering game, the gaming system comprising:
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at least one display device; at least one input device; one or more processors, at least one memory device storing instructions that, when executed by the one or more processors, cause the one or more processors to operate with the at least one display device and the at least one input device to receive, responsive to an input via the at least one input device, a wager from the player; display a plurality of three-dimensional game elements of an interactive picking game via real-time-rendered three-dimensional imagery, the plurality of game elements including at least two pickable elements; receive a player selection of one of the at least two pickable elements; determine a game outcome based on the picked element; and reveal another element, the another element having been at least partially obscured by the picked element. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A computer-readable, non-transitory medium storing executable instructions that, when executed by a gaming system, cause the gaming system to perform a method of conducting a wagering game including real-time-rendered, three-dimensional visual game elements, the three-dimensional game elements being included in an interactive picking game in which a player selection from a plurality of three-dimensional game elements may determine an award, the method comprising:
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receiving, responsive to an input via one or more input devices, a wager from the player; displaying, via at least one display device, a plurality of three-dimensional game elements of an interactive picking game via real-time-rendered three-dimensional imagery, the plurality of game elements including at least two pickable elements; receiving, via the one or more input devices, a player selection of one of the at least two pickable elements; determining, via one or more processors, a game outcome based on the picked element; and revealing, via the one or more processors operating with the display device, another element, the another element having been at least partially obscured by the picked element. - View Dependent Claims (26, 27, 28, 29, 30, 31)
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Specification