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GOLF BALL TRAJECTORY SIMULATION METHOD

  • US 20110257945A1
  • Filed: 12/20/2010
  • Published: 10/20/2011
  • Est. Priority Date: 04/20/2010
  • Status: Active Grant
First Claim
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1. A golf ball trajectory simulation method which employs arithmetic operations executed by a computer to analyze and estimate the trajectory of a golf ball having a plurality of dimples on a surface thereof when the ball is launched into flight, comprising the steps of:

  • (A) generating a grid within a virtual airflow space (field) where the ball is to be launched;

    (B) setting up within the virtual airflow space (field) a substantially spherical golf ball model having a plurality of dimples formed on a surface thereof;

    (C) dividing the grid into cells in such a way as to make the grid near the golf ball model finer than the grid within the virtual space (field) and to have the grid gradually increase in size in a direction leading away from the surface of the ball model;

    (D) setting a weight for the golf ball model;

    (E) applying initial conditions (initial velocity, launch angle, spin rate) to the golf ball model;

    (F) initiating movement of the golf ball model under the initial conditions, regenerating in an area of movement the grid near the ball in such a way as to follow the movement of the ball model without disturbing the originally set grid size, and restoring the grid after the ball has passed therethrough to the grid within the virtual airflow space (field);

    (G) calculating a lift coefficient and a drag coefficient for the golf ball in flight within the virtual airflow space (field) by integrating an air stream velocity, direction and pressure calculated in each grid cell within the virtual airflow space (field); and

    (H) calculating a flight distance and a left-to-right dispersion for the golf ball from launch until landing by calculating a change in height, a change in lateral direction, a change in velocity and a change in spin rate for the golf ball during flight,wherein the simulation method, when estimating the trajectory, calculates the Reynolds number (Re) around the golf ball model in flight, divides a flight path of the golf ball model into two or three regions based on the criteria that Re=250,000 to 170,000 is a high-velocity region, Re=170,000 to 100,000 is a medium-velocity region and Re=100,000 and below is a low-velocity region, and sets up a height for the grid adjacent to the golf ball model surface in the high-velocity region (grid height A), a height for the grid adjacent to the golf ball model surface in the medium-velocity region (grid height B) and a height for the grid adjacent to the golf ball model surface in the low-velocity region (grid height B) such that grid height A<

    grid height B<

    grid height C.

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