RADIAL USER INTERFACE AND SYSTEM FOR A VIRTUAL WORLD GAME
First Claim
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1. A system comprising:
- a computer, providing output information in a form to be displayed on a display screen, said output information including virtual world information indicative of a virtual world with which a user can interact, and also including a radial menu for interacting with at least one virtual character in said virtual world, said computer accepting input of an element of said virtual world, said element being a selected element of said virtual world that is selected separately from other elements of said virtual world, and said radial menu having a circular portion that shows a non-static image of said selected element in a center part of the circular portion, and where said radial menu also includes a plurality of control indications radially distributed and surrounding only a portion of an outside of said circular portion of said radial menu, said plurality of control indications representing actions that are carried out to interact with said selected element in said virtual world.
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Abstract
A user interface for a virtual world includes a circular area forming a display for an item in the virtual world, and controls surrounding only a portion of the display for controlling that item.
113 Citations
30 Claims
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1. A system comprising:
a computer, providing output information in a form to be displayed on a display screen, said output information including virtual world information indicative of a virtual world with which a user can interact, and also including a radial menu for interacting with at least one virtual character in said virtual world, said computer accepting input of an element of said virtual world, said element being a selected element of said virtual world that is selected separately from other elements of said virtual world, and said radial menu having a circular portion that shows a non-static image of said selected element in a center part of the circular portion, and where said radial menu also includes a plurality of control indications radially distributed and surrounding only a portion of an outside of said circular portion of said radial menu, said plurality of control indications representing actions that are carried out to interact with said selected element in said virtual world. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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21. A computer, programmed to operate a virtual world and showing a user interface,
the user interface comprising a central part forming a portrait frame for a selected character in the virtual world among multiple characters in the virtual world, said central part being circular and defining a circular periphery around its outer edge; -
said virtual world controlling plural different conditions of the character by interacting with the character, the user interface controlling selecting a character as the selected character, and said portrait frame showing a headshot of the selected character, where said headshot is animated according to the plural different conditions of the character that are changed by said interacting, and where a change to one of said plural different conditions automatically causes a corresponding change to the headshot shown in said portrait frame, and where said user interface includes plural controls surrounding only a first portion of the circular periphery, said plural controls controlling interacting with the selected character, and said user interface includes at least one status part surrounding only a second portion of the circular periphery, that shows a status associated with the selected character. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30)
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Specification