POLYMORPHIC FIREARM CONTROLLER
First Claim
Patent Images
1. A game controller, comprising:
- a first mock firearm action, associated with a first weapon mode, to generate a load command when the first mock firearm action is operated;
a second mock firearm action, associated with a second weapon mode, to generate the load command when the second mock firearm action is operated; and
a mode selector, to enable the first mock firearm action when the game controller is in the first weapon mode and to enable the second mock firearm action when the game controller is in the second weapon mode.
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Accused Products
Abstract
A game controller includes a first mock firearm action associated with a first weapon mode and a second mock firearm action associated with a second weapon mode. If first mock firearm action is enabled, it can generate a load command when the first mock firearm action is operated. If second mock firearm action is enabled, it can generate a load command when the second mock firearm action is operated. The game controller includes a mode selector, to enable the first mock firearm action when the game controller is in the first weapon mode and to enable the second mock firearm action when the game controller is in the second weapon mode.
45 Citations
20 Claims
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1. A game controller, comprising:
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a first mock firearm action, associated with a first weapon mode, to generate a load command when the first mock firearm action is operated; a second mock firearm action, associated with a second weapon mode, to generate the load command when the second mock firearm action is operated; and a mode selector, to enable the first mock firearm action when the game controller is in the first weapon mode and to enable the second mock firearm action when the game controller is in the second weapon mode. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A method comprising:
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sensing operation of a mock firearm action by a firearm controller that includes a plurality of mock firearm actions; determining whether the mock firearm action is enabled; when the mock firearm action is enabled, generating a load ammunition signal and sending the load ammunition signal to a computing device; and when the mock firearm action is not enabled, failing to generate the load ammunition signal. - View Dependent Claims (13, 14, 15, 16)
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17. A game controller, comprising:
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a controller body; at least one of mock scope or a mock gun sight attached to the controller body; and a proximity sensor, disposed proximate to the mock scope or mock gun sight, to detect the presence of a human body part, wherein the game controller to generate a zoom command when the presence of a human body part is detected by the proximity sensor. - View Dependent Claims (18, 19, 20)
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Specification