Systems and methods for novel interactions with participants in videoconference meetings
First Claim
1. A system, comprising:
- a virtual meeting room (VMR) engine, which in operation,accepts from a plurality of participants to a video conference a plurality of audio and video streams from a plurality of video conference endpoints each associated with one of the plurality of participants;
enables the video conference in real time among the plurality of participants;
a user experience engine, which in operation, provides the participants with device-independent control over the video conference via interfaces so that the control of the video conference is independent of the video conference endpoints.
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Accused Products
Abstract
A new approach is proposed that contemplates systems and methods to support the operation of a Virtual Media Room or Virtual Meeting Room (VMR), wherein each VMR can accept from a plurality of participants at different geographic locations a variety of video conferencing feeds of audio and video streams from video conference endpoints. The approach provides various ways for the participants to the video conference to access, control, and interact with each other during the conference for a customized personal experience. A globally distributed infrastructure supports the sharing of the event among the participants at geographically distributed locations through a plurality of MCUs (Multipoint Control Unit), each configured to process the plurality of audio and video streams from the plurality of video conference endpoints in real time.
63 Citations
28 Claims
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1. A system, comprising:
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a virtual meeting room (VMR) engine, which in operation, accepts from a plurality of participants to a video conference a plurality of audio and video streams from a plurality of video conference endpoints each associated with one of the plurality of participants; enables the video conference in real time among the plurality of participants; a user experience engine, which in operation, provides the participants with device-independent control over the video conference via interfaces so that the control of the video conference is independent of the video conference endpoints. - View Dependent Claims (2, 3, 4, 5, 7, 8, 9)
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6. A system, comprising:
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a virtual meeting room (VMR) engine, which in operation, accepts from a plurality of participants to a video conference a plurality of audio and video streams from a plurality of video conference endpoints each associated with one of the plurality of participants; enables the video conference in real time among the plurality of participants; a user experience engine, which in operation, allows one of the participants to participate in and/or control the video conference experience of multiple video conference endpoints simultaneously.
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10. A system, comprising:
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a virtual meeting room (VMR) engine, which in operation, accepts from a plurality of participants to a video conference a plurality of audio and video streams from a plurality of video conference endpoints each associated with one of the plurality of participants; enables the video conference in real time among the plurality of participants; a user experience engine, which in operation, allows each of the plurality of participants to join the video conference from a video conference endpoint by entering a personal VMR number the user subscribes to. - View Dependent Claims (11, 12, 13, 14, 15)
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16. A system, comprising:
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a virtual meeting room (VMR) engine, which in operation, accepts from a plurality of participants to a video conference a plurality of audio and video streams from a plurality of video conference endpoints each associated with one of the plurality of participants; enables the video conference in real time among the plurality of participants; a user experience engine, which in operation, allows each of the plurality of participants to customize or personalize his/her conference experience on a per call basis. - View Dependent Claims (17, 18, 19)
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20. A system, comprising:
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a virtual meeting room (VMR) engine, which in operation, accepts from a plurality of participants to a video conference a plurality of audio and video streams from a plurality of video conference endpoints each associated with one of the plurality of participants; enables the video conference in real time among the plurality of participants; a user experience engine, which in operation, allows a first participant to share screen of a first video conference endpoint with a second video conference point associated with a second participant. - View Dependent Claims (21, 22, 23)
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24. A system, comprising:
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a virtual meeting room (VMR) engine, which in operation, accepts from a plurality of participants to a video conference a plurality of audio and video streams from a plurality of video conference endpoints each associated with one of the plurality of participants; a user experience engine, which in operation, enable intelligent one-click video conference calls to the participants on a contact list from recognized protocols of the video conference endpoints. - View Dependent Claims (25, 26, 28)
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27. A system, comprising:
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a virtual meeting room (VMR) engine, which in operation, accepts from a plurality of participants to a video conference a plurality of audio and video streams from a plurality of video conference endpoints each associated with one of the plurality of participants; enables a multi-party video conferencing session in real time among the plurality of participants; a user experience engine, which in operation, provides live information about performance of the video conference, including metrics such as carbon credits, travel related cost savings, miles of air-travel saved, infrequent flyer status, call quality, endpoint type.
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Specification