WIRELESS AUDIO SYSTEM
First Claim
1. A game control system for wireless communication in association with a program resident in a host device, said system comprising:
- (a) a base transceiver adapted for bi-directional communication with the host device via a host interface, said base transceiver comprising;
a.1 a processor;
a.2 an RF transceiver;
a.3 an audio interface; and
a.4 an input/output subsystem;
(b) a controller comprising;
b.1 a processor; and
b.2 an RF transceiver for wireless communication with the base transceiver;
(c) an analog-to-digital/digital-to-analog signal converter associated with the controller;
(d) an audio input/output subsystem associated with the analog-to-digital/digital-to-analog signal converter;
(e) a controller audio interface associated with the audio input/output subsystem; and
(f) audio mode activation means, for activating the game control system for operation in a bi-directional audio mode;
said game control system being adapted such that actuation of the audio mode activation means will allow bi-directional audio transmissions between the controller audio interface and an audio source in communication with the base transceiver, in conjunction with frequency hopping spread spectrum techniques.
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Accused Products
Abstract
A system for wireless transmission between a device such as a game controller and a base transceiver linked with a host device. Multiple controllers can be linked with the base transceiver through radio frequency transmission, and audio signals can be selectively transmitted therebetween. Audio commands can be introduced with manual controls at the controller for transmission to the base transceiver. Audio signals can be generated, mixed or otherwise processed by the combination of the host device and base transceiver for selective transmission to one or more controllers. The combination of manual switches, audio commands, and radio frequency transmission provides unique combinations of interaction between a person and the host device.
21 Citations
16 Claims
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1. A game control system for wireless communication in association with a program resident in a host device, said system comprising:
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(a) a base transceiver adapted for bi-directional communication with the host device via a host interface, said base transceiver comprising; a.1 a processor; a.2 an RF transceiver; a.3 an audio interface; and a.4 an input/output subsystem; (b) a controller comprising; b.1 a processor; and b.2 an RF transceiver for wireless communication with the base transceiver; (c) an analog-to-digital/digital-to-analog signal converter associated with the controller; (d) an audio input/output subsystem associated with the analog-to-digital/digital-to-analog signal converter; (e) a controller audio interface associated with the audio input/output subsystem; and (f) audio mode activation means, for activating the game control system for operation in a bi-directional audio mode; said game control system being adapted such that actuation of the audio mode activation means will allow bi-directional audio transmissions between the controller audio interface and an audio source in communication with the base transceiver, in conjunction with frequency hopping spread spectrum techniques. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A game control system for wireless communication in association with a program resident in a host device, said system comprising:
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(a) a base transceiver adapted for bi-directional communication with the host device via a host interface, said base transceiver comprising; a.1 a processor; a.2 an RF transceiver; a.3 an audio interface; and a.4 an input/output subsystem; (b) a controller comprising; b.1 a processor; and b.2 an RF transceiver for wireless communication with the base transceiver; (c) an analog-to-digital/digital-to-analog signal converter associated with the controller; (d) an audio input/output subsystem associated with the analog-to-digital/digital-to-analog signal converter; (e) a controller audio interface associated with the audio input/output subsystem; and (f) voice command recognition means; said game control system being adapted such that; (g) upon receiving a voice command from the controller audio interface, the voice command recognition means will search for an associated program control profile from a plurality of program control profiles stored in a memory; and (h) if the voice command recognition means identifies a program control profile associated with the voice command received from the controller audio interface, the base transceiver will communicate the associated program control profile to the program resident in the host device; and wherein the game control system uses frequency hopping spread spectrum techniques and time division duplex techniques. - View Dependent Claims (10, 11, 12, 13, 14, 15)
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16. A game control system for wireless communication in association with a program resident in a host device, said system comprising:
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(a) a base transceiver adapted for uni-directional communication with the host device via a host interface, said base transceiver comprising; a.1 a processor; a.2 an RF transceiver; a.3 an audio interface; and a.4 an input/output subsystem; (b) a controller comprising; b.1 a processor; and b.2 an RF transceiver for wireless communication with the base transceiver; (c) an analog-to-digital/digital-to-analog signal converter associated with the controller; (d) an audio input/output subsystem associated with the analog-to-digital/digital-to-analog signal converter; (e) a controller audio interface associated with the audio input/output subsystem; and (f) audio mode activation means, for activating the game control system for operation in a uni-directional audio mode; said game control system being adapted such that actuation of the audio mode activation will allow uni-directional audio transmissions between the controller audio interface and an audio source in communication with the base transceiver, in conjunction with frequency hopping spread spectrum techniques.
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Specification