APPARATUS AND METHOD OF IMPACT EMULATION FOR VIDEO GAMES
First Claim
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1. A video game system comprising:
- a console having a microcontroller;
a sensor bar electrically coupled to the console;
a remote controller having at least a first electromagnet; and
a magnetic field generator for generating a magnetic field to produce a desired force on the first electromagnet, wherein no part of the magnetic field generator is deposited within the remote controller, wherein the amount of the desired force is produced according to a relative movement between the remote controller and the sensor bar.
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Abstract
An impact emulator that provides impact effects to a player of a video game system is provided. The video game system has a magnetic field generator that is able to produce magnetic field to generate a force on a magnet on a remote controller. The amount of magnetic field to be produced is depending on the relative movement of the remote controller and a target element.
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Citations
4 Claims
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1. A video game system comprising:
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a console having a microcontroller; a sensor bar electrically coupled to the console; a remote controller having at least a first electromagnet; and a magnetic field generator for generating a magnetic field to produce a desired force on the first electromagnet, wherein no part of the magnetic field generator is deposited within the remote controller, wherein the amount of the desired force is produced according to a relative movement between the remote controller and the sensor bar. - View Dependent Claims (2, 3)
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4. A method for a video game system for generating an emulated impact reaction force to a player comprising the steps of:
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producing a steady magnetic field by a magnetic field generator, wherein no part of the magnetic field generator is deposited within a remote controller; detecting a relative movement between the remote controller and a target object; predicting a timing, direction, and magnitude of a hit between the remote controller and the target object; calculating the direction and magnitude of an impact reaction force by the hit; and generating an electromagnet on the remote controller according to the relative movement to produce a force emulating the impact reaction force.
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Specification