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METHOD AND SYSTEM FOR CHECKPOINTING DURING SIMULATIONS

  • US 20110288831A1
  • Filed: 02/24/2011
  • Published: 11/24/2011
  • Est. Priority Date: 05/19/2010
  • Status: Active Grant
First Claim
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1. A method for lowering a computational cost of a computer simulation, comprising:

  • performing a checkpointing strategy, wherein the checkpointing strategy comprises;

    storing a correlation checkpoint at a time step, wherein the correlation checkpoint comprises data used to correlate a forward propagated value generated by the computer simulation, and wherein the computer simulation cannot be restarted from the values stored in the correlation checkpoint;

    allocating a storage space for the correlation checkpoint; and

    running the computer simulation at each of a plurality of time steps, wherein at each of the plurality of time steps;

    a backwards propagated value from measured data is correlated to the forward propagated value from the computer simulation, wherein the forward propagated value is stored in the correlation checkpoint.

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