INTERACTIVE GAME SYSTEMS AND METHODS
First Claim
Patent Images
1. A game system comprising:
- a computer manager system adapted to manage gaming activities of one or more players;
a transceiver in operative communication with the computer manager system; and
one or more transponder/receptor units in operative communication with the transceiver, each transponder/receptor unit including a transponder and a receptor;
wherein the transceiver is adapted to enable wireless communication between a transponder/receptor unit and the computer manager system within a distance that is within a range detectable by said transponder/receptor units and the computer manager system.
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Abstract
A game system comprises a computer manager system adapted to manage gaming activity of one or more players, a transceiver in operative communication with the computer manager system and one or more transponders or transponder/receptor units in operative communication with the transceiver. Each transponder/receptor unit includes a transponder and a receptor. The transceiver is adapted to enable wireless communication between each transponder or transponder/receptor unit and the computer manager system within a distance that is within a range detectable by said transponder/receptor units and the computer manager system.
47 Citations
20 Claims
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1. A game system comprising:
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a computer manager system adapted to manage gaming activities of one or more players; a transceiver in operative communication with the computer manager system; and one or more transponder/receptor units in operative communication with the transceiver, each transponder/receptor unit including a transponder and a receptor; wherein the transceiver is adapted to enable wireless communication between a transponder/receptor unit and the computer manager system within a distance that is within a range detectable by said transponder/receptor units and the computer manager system. - View Dependent Claims (2, 3, 4)
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5. A game system for playing a game by one or more players, comprising:
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a transceiver; a computer manager system coupled to said transceiver; one or more transponders for use by the one or more players; and one or more goal-oriented objects, that can bc scanned during gameplay, wherein the computer manager system controls the activity of said one or more players'"'"' transponders during the game play in real time, thereby serving as one of a master of the game and as a referee of the game. - View Dependent Claims (6, 7, 8, 9, 10, 11, 12)
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13. The game system of aim 5 wherein the game system'"'"'s playing area is limited only in that it must be played within a range detectable by said transponder/receptor units coupled to the computer manager system, thereby allowing for both indoor and/or outdoor gameplay
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14. A method of playing a game for one or more players, said method comprising the steps of:
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sending a signal from a transceiver to a computer manager system coupled to said transceiver; receiving signals in a separate transponder/receptor unit used by each player; controlling the activity of said one or more players through the computer manager system by controlling the activity of each of said one or more players'"'"' transponder/receptor units during the game play, thereby serving as one of a master of the game and as a referee of the game; and wherein the game system'"'"'s playing area is limited only in that it must be played within a range detectable by said transponder/receptor units coupled to the computer manager system, thereby allowing for both indoor and outdoor gameplay. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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Specification