USER MOVEMENT INTERPRETATION IN COMPUTER GENERATED REALITY
First Claim
1. A method for interpreting user movement in computer generated reality, the method comprising:
- receiving, by a processor, movement data relating to movement of a user interface;
defining, by the processor, a coordinate system based on the movement data;
mapping, by the processor, the movement data to the coordinate system to produce mapped movement data;
determining, by the processor, a feature of the mapped movement data; and
mapping, by the processor, the feature to a code.
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0 Petitions
Accused Products
Abstract
Technologies are generally described for a system for interpreting user movement in computer generated reality. In some examples, the system includes a user interface effective to generate movement data relating to movement of the user interface. In some examples, the system further includes a processor receive the movement data. In some examples, the processor is further effective to define a coordinate system based on the movement data and map the movement data to the coordinate system to produce mapped movement data. In some examples, the processor is further effective to determine a feature of the mapped movement data and to map the feature to a code. In some examples, the processor is further effective to send the code to the application and receive application data from the application in response to the code. In some examples, the processor is further effective to generate an image based on the application data.
23 Citations
20 Claims
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1. A method for interpreting user movement in computer generated reality, the method comprising:
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receiving, by a processor, movement data relating to movement of a user interface; defining, by the processor, a coordinate system based on the movement data; mapping, by the processor, the movement data to the coordinate system to produce mapped movement data; determining, by the processor, a feature of the mapped movement data; and mapping, by the processor, the feature to a code. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A device for interpreting user movement in computer generated reality, the device comprising:
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a memory effective to store instructions; a processor in communication with the memory, the processor effective to read the instructions and effective to receive movement data relating to movement of a user interface; define a coordinate system based on the movement data; map the movement data to the coordinate system to produce mapped movement data; determine a feature of the mapped movement data; and map the feature to a code. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A system for interpreting user movement in computer generated reality, the system comprising:
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a user interface, wherein the user interface is effective to generate movement data relating to movement of the user interface; a memory effective to store instructions; a display; a processor in communication with the memory, the user interface and the display, wherein the processor is effective to read the instructions and effective to receive the movement data; define a coordinate system based on the movement data; map the movement data to the coordinate system to produce mapped movement data; determine a feature of the mapped movement data; map the feature to a code; send the code to the memory; receive application data from the memory in response to the code; generate an image based on the application data; and send the image to the display; and
whereinthe display is effective to receive the image and display the image. - View Dependent Claims (18, 19, 20)
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Specification