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USER MOVEMENT INTERPRETATION IN COMPUTER GENERATED REALITY

  • US 20110302536A1
  • Filed: 06/07/2010
  • Published: 12/08/2011
  • Est. Priority Date: 06/07/2010
  • Status: Active Grant
First Claim
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1. A method for interpreting user movement in computer generated reality, the method comprising:

  • receiving, by a processor, movement data relating to movement of a user interface;

    defining, by the processor, a coordinate system based on the movement data;

    mapping, by the processor, the movement data to the coordinate system to produce mapped movement data;

    determining, by the processor, a feature of the mapped movement data; and

    mapping, by the processor, the feature to a code.

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