RIVET MECHANISMS
First Claim
Patent Images
1. A method for modifying a game space displayed on a display screen comprising a touch panel on a surface thereof, by entering structural elements in the game space, said game space being associated with a video game, said method comprising:
- selecting a first block element in the game space by using an input device to touch on an area of the touch panel substantially corresponding to the first block element;
forming a structural element originating from the first block element by dragging the input device from the area substantially corresponding to the first block element towards an area substantially corresponding to a second block element in the game space;
while continuously dragging the input device towards the area substantially corresponding to the second block element, reaching said area;
releasing the input device from the touch panel, whereinafter the release of the input device, the structural element is formed between the first block element and the second block element.
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Abstract
A method and apparatus that utilizes techniques for modifying the game space of a video game displayed on a display screen by inserting structural elements which become part of the game space and can interact with various game characters.
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Citations
9 Claims
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1. A method for modifying a game space displayed on a display screen comprising a touch panel on a surface thereof, by entering structural elements in the game space, said game space being associated with a video game, said method comprising:
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selecting a first block element in the game space by using an input device to touch on an area of the touch panel substantially corresponding to the first block element; forming a structural element originating from the first block element by dragging the input device from the area substantially corresponding to the first block element towards an area substantially corresponding to a second block element in the game space; while continuously dragging the input device towards the area substantially corresponding to the second block element, reaching said area; releasing the input device from the touch panel, wherein after the release of the input device, the structural element is formed between the first block element and the second block element. - View Dependent Claims (2, 3)
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4. A non-transitory computer readable storage medium having stored therein an image processing program executed by a computer of an image processing apparatus for modifying a game space displayed on a display screen comprising a touch panel on a surface thereof, by entering structural elements in the game space, said game space being associated with a video game, said image processing program causing said computer to:
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select a first block element in the game space in response to a user using an input device to touch on an area of the touch panel substantially corresponding to the first block element; form a structural element originating from the first block element while the input device is dragged from the area substantially corresponding to the first block element towards an area substantially corresponding to a second block element in the game space; continue forming the structural element while the input device is continuously dragged towards the area substantially corresponding to the second block element, the input device reaching said area; and the input device is released from the touch panel, wherein after the release of the input device, the structural element is formed between the first block element and the second block element. - View Dependent Claims (5, 6)
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7. An image processing system for modifying a game space displayed on a display screen comprising a touch panel on a surface thereof, by entering structural elements in the game space, said game space being associated with a video game, the image processing system comprising:
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a computer processor configured to select a first block element in the game space in response to a user using an input device to touch on an area of the touch panel substantially corresponding to the first block element; form a structural element originating from the first block element while the input device is dragged from the area substantially corresponding to the first block element towards an area substantially corresponding to a second block element in the game space; continue forming the structural element while the input device is continuously dragged towards the area substantially corresponding to the second block element, the input device reaching said area; and the input device is released from the touch panel, wherein after the release of the input device, the structural element is formed between the first block element and the second block element. - View Dependent Claims (8, 9)
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Specification