Method and System for Drafting One or More Players in a Fantasy Sport
First Claim
1. A method for drafting one or more players in a fantasy sport, the method comprising:
- retrieving, from a data store, a list of available players available for drafting to a fantasy team of the user at a drafting round, each available player having an associated ranking;
identifying, at a server, a first candidate player from the available players based, at least in part, upon a first drafting criterion;
identifying, at the server, a second candidate player from the available players based, at least in part, upon a second drafting criterion;
computing, at the server, a weighted ranking for at least one of the first candidate player and the second candidate player using at least one weighting factor corresponding to the first drafting criterion and the second drafting criterion; and
selecting, at the server, one of the first candidate player and the second candidate player as a drafted player based upon the weighted ranking.
6 Assignments
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Accused Products
Abstract
Methods, systems and computer readable mediums are provided for drafting one or more players in a fantasy sport. In one method, a list of available players available for drafting to a user'"'"'s fantasy team is retrieved from a data store. Each available player has an associated ranking. A first candidate player and a second candidate player are identified from the available players based, at least in part, upon a first and a second drafting criterion, respectively. A weighted ranking is computed for at least one of the first and the second candidate player using at least one weighting factor corresponding to the first and the second drafting criterion. One of the first and the second candidate player is selected as a drafted player based upon the weighted ranking.
23 Citations
20 Claims
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1. A method for drafting one or more players in a fantasy sport, the method comprising:
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retrieving, from a data store, a list of available players available for drafting to a fantasy team of the user at a drafting round, each available player having an associated ranking; identifying, at a server, a first candidate player from the available players based, at least in part, upon a first drafting criterion; identifying, at the server, a second candidate player from the available players based, at least in part, upon a second drafting criterion; computing, at the server, a weighted ranking for at least one of the first candidate player and the second candidate player using at least one weighting factor corresponding to the first drafting criterion and the second drafting criterion; and selecting, at the server, one of the first candidate player and the second candidate player as a drafted player based upon the weighted ranking. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A system for drafting one or more players in a fantasy sport, the system comprising:
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one or more network interfaces; at least one processor; a memory; and computer program code stored in a computer readable storage medium, wherein the computer program code, when executed, is operative to cause the at least one processor to; retrieve, from a data store, a list of available players available for drafting to a fantasy team of the user at a drafting round, each available player having an associated ranking; identify, at a server, a first candidate player from the available players based, at least in part, upon a first drafting criterion; identify, at the server, a second candidate player from the available players based, at least in part, upon a second drafting criterion; compute, at the server, a weighted ranking for at least one of the first candidate player and the second candidate player using at least one weighting factor corresponding to the first drafting criterion and the second drafting criterion; and select, at the server, one of the first candidate player and the second candidate player as a drafted player based upon the weighted ranking.
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12. A tangible, non-transitory computer-readable medium encoded with computer-executable instructions for drafting one or more players in a fantasy sport, the computer-executable instructions, when executed, operable to cause at least one processor to:
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retrieve, from a data store, a list of available players available for drafting to a fantasy team of the user at a drafting round, each available player having an associated ranking; identify, at a server, a first candidate player from the available players based, at least in part, upon a first drafting criterion; identify, at the server, a second candidate player from the available players based, at least in part, upon a second drafting criterion; compute, at the server, a weighted ranking for at least one of the first candidate player and the second candidate player using at least one weighting factor corresponding to the first drafting criterion and the second drafting criterion; and select, at the server, one of the first candidate player and the second candidate player as a drafted player based upon the weighted ranking. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20)
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Specification