APPARATUS FOR FACILITATING PHYSICAL SIMULATION AND PROGRESSION OF VIRTUAL RPG CHARACTERS, RELATED SYSTEMS, AND RELATED METHODS
First Claim
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1. A system for role-play gaming comprising:
- a core unit with hardware that hosts a database and with computer hardware that is coupled with the database and which includes program code;
at least one input device for communicating data to the core;
at least one output device;
wherein the input and output devices are connected to the core; and
,wherein the program code is configured to populate the database with data communicated to the core from the input device, manipulate or convert the data into role-playing statistics or role-playing statistic modifiers and correspondingly populating or updating the database with the statistics, and display the role-playing statistics on the output device
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Abstract
Disclosed are systems and methods for real-world development of virtual role-play characters.
14 Citations
20 Claims
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1. A system for role-play gaming comprising:
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a core unit with hardware that hosts a database and with computer hardware that is coupled with the database and which includes program code; at least one input device for communicating data to the core; at least one output device; wherein the input and output devices are connected to the core; and
,wherein the program code is configured to populate the database with data communicated to the core from the input device, manipulate or convert the data into role-playing statistics or role-playing statistic modifiers and correspondingly populating or updating the database with the statistics, and display the role-playing statistics on the output device - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method for developing the statistics of a role-play character in the real-world and a video game environment comprising the steps of:
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developing role-play statistics of a character in a video game environment; synchronizing the role-play statistics of the character to a core unit with hardware that hosts a database and with hardware which includes program code; connecting the core to at least one input device assembled to a tool; manipulating the tool to generate data; transmitting the data from the input device(s) to the core unit, the program code configured to populate the database with the transmitted data, convert the data into at least one arithmetic role-play statistic modifier, and modify the statistics with the modifier(s); updating the statistics in the database with the derived modifiers via the programming code as data is received; and
,synchronizing the updated statistics with the video game environment. - View Dependent Claims (10, 11, 12, 13, 14)
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15. A method for creating a role-play character journal comprising the steps of:
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obtaining a core unit with hardware that hosts a database and with hardware which includes program code, the database featuring initial role-play statistics for the role-play character; connecting the core to at least one input device assembled to a tool; manipulating the tool to generate data; transmitting the data from the input device(s) to the core unit, the program code configured to populate the database with the transmitted data, convert the data into at least one arithmetic role-play statistic modifier, and modify the statistics with the modifiers; updating the statistics in the database with the derived modifier(s) via the programming code as data is received; and
,synchronizing the updated statistics with the character journal. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification