INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD AND PROGRAM
First Claim
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1. An information processing apparatus, comprising:
- a behavior learning unit that learns an activity model representing an activity state of a user as a probabilistic state transition model from time-series data of the user'"'"'s location, and that finds a state node corresponding to a location where the user conducts activities using the user'"'"'s activity model;
a candidate assigning unit that assigns category candidates related to location or time to the state node; and
a display unit that presents the category candidate to the user.
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Abstract
There is provided an apparatus including an information processing apparatus, including a behavior learning unit that learns an activity model representing an activity state of a user as a probabilistic state transition model from time-series data of the user'"'"'s location, and that finds a state node corresponding to a location where the user conducts activities using the user'"'"'s activity model, a candidate assigning unit that assigns category candidates related to location or time to the state node, and a display unit that presents the category candidate to the user.
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Citations
6 Claims
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1. An information processing apparatus, comprising:
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a behavior learning unit that learns an activity model representing an activity state of a user as a probabilistic state transition model from time-series data of the user'"'"'s location, and that finds a state node corresponding to a location where the user conducts activities using the user'"'"'s activity model; a candidate assigning unit that assigns category candidates related to location or time to the state node; and a display unit that presents the category candidate to the user. - View Dependent Claims (2, 3, 4)
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5. An information processing method comprising:
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learning an activity model representing an activity state of a user as a probabilistic state transition model from time-series data of the user'"'"'s location, and finding a state node corresponding to a location where the user takes actions using the user'"'"'s activity model; assigning category candidates related to location or time to the state node; and presenting the category candidate to the user.
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6. A program for causing a computer to execute:
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learning an activity model representing an activity state of a user as a probabilistic state transition model from time-series data of the user'"'"'s location, and that finds a state node corresponding to a location where the user takes actions using the user'"'"'s activity model; assigning category candidates related to location or time to the state node; and presenting the category candidate to the user.
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Specification