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SYSTEMS AND METHODS FOR SERVER BASED VIDEO GAMING

  • US 20120021835A1
  • Filed: 01/13/2011
  • Published: 01/26/2012
  • Est. Priority Date: 02/11/2005
  • Status: Abandoned Application
First Claim
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1. A client device in a server based videogame system, the client device comprising:

  • a data repository configured to store portions of resources and scripts required to implement a game environment associated with a videogame being played using the client device; and

    a game browser interfaced with the data repository, the game browser configured to manage the resources and scripts in order to implement a portion of the game environment and to request more resources and scripts as required to implement other portions of the game environment.

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