TRANSPORTING AND USING WAGERING GAME DATA
First Claim
1. One or more machine-readable media having instructions stored thereon, which when executed by a set of one or more processors causes the set of one or more processors to perform operations comprising:
- storing wagering game content from a wagering game network onto a portable wagering game player drive;
disconnecting the portable wagering game player drive from the wagering game network;
connecting the portable wagering game player drive to a computing device that is not connected to the wagering game network, wherein the computing device is capable of processing the wagering game content;
determining a selection of the wagering game content on the computing device;
initiating a wagering game session on the computing device;
presenting the wagering game content using the computing device during the wagering game session; and
storing wagering game session data on the portable wagering game player drive.
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Accused Products
Abstract
A wagering game system and its operations are described herein. In embodiments, the operations can include determining a connection of a portable wagering game player drive to a wagering game network. The operations can include determining a player preference regarding a focus of data to store and storing player experience data from the wagering game network according to the player preference. The operations can further include determining a request to disconnect the portable wagering game player drive from the wagering game network, securing the player experience data for transfer beyond the wagering game network; and presenting wagering game content using a computing device outside of the wagering game network using at least some of the player experience data from the portable wagering game player drive.
55 Citations
25 Claims
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1. One or more machine-readable media having instructions stored thereon, which when executed by a set of one or more processors causes the set of one or more processors to perform operations comprising:
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storing wagering game content from a wagering game network onto a portable wagering game player drive; disconnecting the portable wagering game player drive from the wagering game network; connecting the portable wagering game player drive to a computing device that is not connected to the wagering game network, wherein the computing device is capable of processing the wagering game content; determining a selection of the wagering game content on the computing device; initiating a wagering game session on the computing device; presenting the wagering game content using the computing device during the wagering game session; and storing wagering game session data on the portable wagering game player drive. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method comprising:
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determining a connection of a portable wagering game player drive to a wagering game network; determining a player preference regarding a focus of data to store; storing player experience data from the wagering game network according to the player preference; determining a request to disconnect the portable wagering game player drive from the wagering game network; securing the player experience data for transfer beyond the wagering game network; and preparing the player experience data for presentation in conjunction with wagering game content on a computing device outside of the wagering game network using at least some of the player experience data from the portable wagering game player drive. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A system comprising:
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a wagering game network device comprising a content controller configured to provide portable data on a wagering game network, wherein the portable data comprises one or more of wagering game content, environmental data, player data, and account data; and a portable storage device comprising an ultra-high density memory configured to store the portable data, a storage controller configured to store and categorize the portable data on the ultra-high density memory, and a security module configured to secure the portable data to be transportable from the wagering game network and usable external to the wagering game network. - View Dependent Claims (16, 17, 18, 19)
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20. An apparatus comprising:
a portable data module configured to store wagering game content and account data on a portable wagering game player drive when connected to a wagering game network, deduct a portable gaming session amount from a wagering game account, disconnect the portable wagering game player drive from the wagering game network, determine that the portable wagering game player drive is connected to a computing device, external to the wagering game network, capable of processing the wagering game content and the account data, begin a secure portable wagering game session with the computing device using the account data, set a session wagering limit equivalent to the portable gaming session amount, access the portable gaming session amount for wagers during the portable wagering game session, and store portable wagering game session data on the portable wagering game player drive. - View Dependent Claims (21, 22)
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23. An apparatus comprising:
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means for determining a connection of a portable wagering game player drive to a wagering game network; means for determining pre-configured player preference data on the portable wagering game player drive; means for customizing presentation of wagering game content in a wagering game session using the pre-configured player preference data; means for storing wagering game data from the wagering game network on the portable wagering game player drive; means for disconnecting the portable wagering game player drive from the wagering game network; and means for presenting an additional wagering game session outside of the wagering game network using at least some of the wagering game data from the portable wagering game player drive. - View Dependent Claims (24, 25)
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Specification