INTERFACING PORTABLE MEDIA DEVICES AND SPORTS EQUIPMENT
First Claim
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1. A sports equipment apparatus comprising:
- circuitry to form a communication link with a media player;
circuitry to receive media from the media player through the communication link and to provide the media to a user;
circuitry to receive control information from the user and to control the providing of the media based on the control;
circuitry to receive user profile data from the media player; and
circuitry to generate workout data, wherein the workout data depends at least in part on the user profile data, and to write the workout data to the media player on a periodic basis using the communication link.
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Abstract
Circuits, methods, and apparatus that allow sports or other equipment, such as gym or other cardio equipment, to write data to a media player. Examples further provide the uploading of this data to a computer and third-party website. To monitor progress, the third-party website can be used to track workout data over time. The third party-website can also collect data from other users, which is particularly useful for providing a competitive environment. This data can then be graphically displayed in various ways to provide encouragement.
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Citations
20 Claims
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1. A sports equipment apparatus comprising:
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circuitry to form a communication link with a media player; circuitry to receive media from the media player through the communication link and to provide the media to a user; circuitry to receive control information from the user and to control the providing of the media based on the control; circuitry to receive user profile data from the media player; and circuitry to generate workout data, wherein the workout data depends at least in part on the user profile data, and to write the workout data to the media player on a periodic basis using the communication link. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method for an item of sports equipment, the method comprising:
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establishing, by the item of sports equipment, a communication link with a media player; receiving, by the item of sports equipment, media from the media player through the communication link; receiving, by the item of sports equipment, control information from a user, wherein the control information is usable to control the media from the first media player; providing, by the item of sports equipment, the media to a user; receiving, by the item of sports equipment, user profile data from the media player; generating, by the item of sports equipment, workout data, wherein the first workout data depends at least in part on the user profile data; and sending, by the item of sports equipment, the workout data to the media player through the communication link, wherein the media player writes the workout data to a storage medium. - View Dependent Claims (10, 11, 12, 13)
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14. A method of storing data in a memory of a media player, the method comprising:
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establishing, by a media player having a memory, a communication link with an item of sports equipment; providing, by the media player, user profile data from the memory of the media player to the item of sports equipment; periodically receiving, by the media player, data from the sports equipment, the data comprising workout data related to contemporaneous workout activity, wherein the received data is based at least in part on the user profile data; and storing, by the media player, the received data in the memory. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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Specification