ADJUSTABLE ELECTRONIC GAME PIECE
First Claim
1. An electronic game piece, comprising:
- a light;
a proximity sensor; and
a proximity-sensor target, wherein activation of the proximity sensor causes the light to illuminate.
1 Assignment
0 Petitions
Accused Products
Abstract
An electronic game piece is illustrated and described. The electronic game piece can include a light, a proximity sensor, and a proximity-sensor target. Activation of the proximity sensor can cause the light to illuminate. The electronic game piece can be configured to light up when arranged with other electronic game pieces. The proximity sensor, for example, can be configured to be activated by a proximity-sensor target substantially identical to the proximity-sensor target of the electronic game piece, but separate from the electronic game piece. In some versions of the electronic game piece illustrated and described, the proximity-sensor target is magnetic and the proximity sensor can be activated by a magnetic field. Separate electronic game pieces can be capable of interlocking, such as interlocking when a top major surface of one electronic game piece is adjacent to a bottom major surface of another electronic game piece.
10 Citations
35 Claims
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1. An electronic game piece, comprising:
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a light; a proximity sensor; and a proximity-sensor target, wherein activation of the proximity sensor causes the light to illuminate. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A set of electronic game pieces, comprising:
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a first game piece including a proximity-sensor target; and a second game piece including a light, a proximity sensor, and a proximity-sensor target, wherein the first and second game pieces can be positioned such that the proximity-sensor target of the first game piece activates the proximity sensor of the second game piece, and activation of the proximity sensor of the second game piece causes the light of the second game piece to illuminate. - View Dependent Claims (12, 13, 14, 15, 16, 17)
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18. A method, comprising:
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arranging a first electronic game piece, a second electronic game, and a third electronic game piece in a first stacked arrangement; and observing whether lights on the first, second, and third electronic game pieces are simultaneously illuminated when the first, second, and third electronic game pieces are positioned in the first stacked arrangement, wherein simultaneous illumination of the lights on the first, second, and third electronic game pieces represents a winning arrangement. - View Dependent Claims (19, 20, 21)
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22. A method performed by a computing device having a processor and memory, comprising:
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receiving a request to generate virtual game tokens, the request specifying criteria for distributing the virtual game tokens; creating the requested virtual game tokens; and distributing the created virtual game tokens based on the received criteria for distributing the virtual game tokens. - View Dependent Claims (23, 24, 25)
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26. A system, comprising:
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a component configured to receive creation criteria for creating game tokens; a component configured to receive redemption criteria for redemption of the created game tokens; and a component configured to receive distribution criteria for distributing the created game tokens. - View Dependent Claims (27, 28, 29, 30, 31, 32)
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33. A computer-readable storage device storing computer-executable instructions, the instructions comprising:
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receiving a request to generate virtual game tokens, the request specifying criteria for distributing the virtual game tokens; creating the requested virtual game tokens; distributing the created virtual game tokens based on the received criteria for distributing the virtual game tokens; and storing identities of people to whom the virtual game tokens are distributed. - View Dependent Claims (34, 35)
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Specification