WIDE SCREEN GAMING APPARATUS
First Claim
1. A gaming apparatus, comprising:
- a display support structure extending substantially vertically from a horizontal support base;
a display unit capable of generating video images and comprising;
a flat-panel display screen having a width and a height, said width of said flat-panel display screen being larger than said height of said flat-panel display screen, said width of said flat-panel display screen divided by said height of said flat-panel display screen forming an aspect ratio having a magnitude greater than or equal to 16/10, the display unit being rotatable about a horizontal axis located in a plane substantially parallel to the display screen wherein, a player'"'"'s angle of viewing the display unit may be adjusted by vertical translation of the display unit on the display support structure, over a vertical range of motion, and by rotation of the display unit about the horizontal axis;
a control panel including a plurality of buttons for playing one or more wager-based games, disposed below the display unit;
a value input device;
a controller operatively coupled to said display unit and said value input device, said controller comprising a processor and a memory operatively coupled to said processor, said controller being programmed to allow a player to make a wager, and said controller being programmed to determine a value payout associated with an outcome of each said game; and
a display interface operatively connected to said controller and said display unit;
whereina front face of the display structure presents, in a region proximate to the vertical range of motion, a concave side of a curved surface.
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Accused Products
Abstract
A gaming apparatus includes a display unit and has a display support structure that extends substantially vertically from a horizontal support base. The display unit includes a flat-panel display screen having a width (W) and a height (H) wherein W/His at least 16/10 The display unit is rotatable about a horizontal axis located in a plane substantially parallel to the display screen wherein, a player'"'"'s angle of viewing the display unit may be adjusted by vertical translation of the display unit on the display support structure, over a vertical range of motion, and by rotation of the display unit about the horizontal axis. A front face of the display structure presents, in a region proximate to the vertical range of motion, a concave side of a curved surface.
16 Citations
6 Claims
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1. A gaming apparatus, comprising:
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a display support structure extending substantially vertically from a horizontal support base; a display unit capable of generating video images and comprising;
a flat-panel display screen having a width and a height, said width of said flat-panel display screen being larger than said height of said flat-panel display screen, said width of said flat-panel display screen divided by said height of said flat-panel display screen forming an aspect ratio having a magnitude greater than or equal to 16/10, the display unit being rotatable about a horizontal axis located in a plane substantially parallel to the display screen wherein, a player'"'"'s angle of viewing the display unit may be adjusted by vertical translation of the display unit on the display support structure, over a vertical range of motion, and by rotation of the display unit about the horizontal axis;a control panel including a plurality of buttons for playing one or more wager-based games, disposed below the display unit; a value input device; a controller operatively coupled to said display unit and said value input device, said controller comprising a processor and a memory operatively coupled to said processor, said controller being programmed to allow a player to make a wager, and said controller being programmed to determine a value payout associated with an outcome of each said game; and a display interface operatively connected to said controller and said display unit;
whereina front face of the display structure presents, in a region proximate to the vertical range of motion, a concave side of a curved surface. - View Dependent Claims (2, 3, 4, 5, 6)
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Specification