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Replicating Changes Between Corresponding Objects

  • US 20120038667A1
  • Filed: 08/11/2010
  • Published: 02/16/2012
  • Est. Priority Date: 08/11/2010
  • Status: Active Grant
First Claim
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1. A computer-implemented method of communicating content, comprising:

  • creating a virtual object in a virtual world, based on a real-world object existing outside the virtual world;

    synchronizing, by operation of one or more computer processors, the virtual object with the real-world object such that changes to one of the objects are reflected in the other object; and

    associating the virtual object with a first avatar in the virtual world.

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