Athletic Activity User Experience and Environment
First Claim
1. A system comprising:
- an activity monitoring device configured to detect and store athletic activity information corresponding to athletic activity performed by a user; and
an activity monitoring and tracking system remote from the activity monitoring device and configured to;
receive the athletic activity information of the user from the activity monitoring device;
determine a source of the received athletic activity information;
select a first conversion rate from a plurality of conversion rates for determining an amount of virtual currency to award the user based on the received athletic activity information; and
award the user with the determined amount of virtual currency.
1 Assignment
0 Petitions
Accused Products
Abstract
User activity including both athletic activity (e.g., running, walking, etc.) and non-athletic activity (shopping, reading articles, etc.) may be monitored and tracked by an athletic monitoring and tracking device and service. The user activity may be used to award a user with an amount of virtual currency to encourage the user to continue various activities. In one example, users may use the virtual currency to purchase or otherwise acquire various products, services, discounts and the like. A user may track an amount currency earned and/or needed relative to an amount required to acquire a desired product or service. Additionally or alternatively, a visual appearance of a user device (e.g., a watch or athletic activity band) may change based on the user'"'"'s activity level, an amount of virtual currency earned and the like.
343 Citations
28 Claims
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1. A system comprising:
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an activity monitoring device configured to detect and store athletic activity information corresponding to athletic activity performed by a user; and an activity monitoring and tracking system remote from the activity monitoring device and configured to; receive the athletic activity information of the user from the activity monitoring device; determine a source of the received athletic activity information; select a first conversion rate from a plurality of conversion rates for determining an amount of virtual currency to award the user based on the received athletic activity information; and award the user with the determined amount of virtual currency. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A method comprising:
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receiving, by an athletic activity monitoring device, athletic activity information of the user from the activity monitoring device; determining, by the athletic activity monitoring device, a source of the received athletic activity information; selecting, by the athletic activity monitoring device, a first conversion rate from a plurality of conversion rates for determining a first amount of virtual currency to award the user based on the received athletic activity information; and awarding, by the athletic activity monitoring device, the user with the determined first amount of virtual currency. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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21. A wearable activity monitoring device, comprising:
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a processor; and memory operatively coupled to the processor and storing computer readable instructions that, when executed, cause the activity monitoring device to; determine a first amount of activity performed by a user; determine a first amount of virtual currency earned from the determined amount of activity performed; determine a total amount of virtual currency earned by the user including the determined amount of virtual currency earned from the first amount of activity performed by the user; and modifying at least one non-textual visual aspect of an interface displayed on the device based on the total amount of virtual currency earned by the user. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28)
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Specification