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NON-TRANSITIVE GAMING ELEMENTS AND GAMING METHODS

  • US 20120049447A1
  • Filed: 09/30/2011
  • Published: 03/01/2012
  • Est. Priority Date: 08/13/2004
  • Status: Active Grant
First Claim
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1. Non-transitive gaming elements, comprising:

  • a) a first one or more gaming elements configured for providing a first random outcome associated with a score;

    b) a second one or more gaming elements configured for providing a second random outcome associated with a score; and

    c) a third one or more gaming elements configured for providing a third random outcome associated with a score, wherein;

    the second one or more gaming elements provides an advantage represented by higher scores, on average, as compared with the scores of the first one or more gaming elements, the third one or more gaming elements provides an advantage represented by higher scores, on average, as compared with the scores of the second one or more gaming elements and the first one or more gaming elements provides an advantage represented by higher scores, on average, as compared with the scores of the third one or more gaming elements, and wherein each of the three respective advantages are all less than 3 percent and each advantage does not differ from the mean of the three advantages by more than 20 percent.

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