ENTERTAINMENT DEVICE AND METHOD
First Claim
1. An entertainment device operable to connect to an instance of first on-line virtual environment associated with a first game, and comprising a plurality of connected entertainment devices, the entertainment device comprisinga group membership selector operable to select members of a group of entertainment devices connected to the instance of the first on-line virtual environment;
- a server evaluator operable to evaluate a plurality of servers of a second on-line virtual environment associated with a second and different game according to one or more server selection criteria, whilst the entertainment device is connected to the first on-line virtual environment;
a server selector operable to select at least a first server of the second on-line virtual environment based upon the evaluation whilst the entertainment device is connected to the instance of the first on-line virtual environment; and
a storage arrangement operable to cause the storage of server selection data defining the selected server.
3 Assignments
0 Petitions
Accused Products
Abstract
An entertainment device operable to connect to a first on-line virtual environment comprises a group membership selector operable to select members of a group of entertainment devices connected to a first on-line virtual environment comprising a plurality of connected entertainment devices, a server evaluator operable to evaluate a plurality of servers of a second on-line virtual environment according to one or more criteria whilst the entertainment device is connected to the first on-line virtual environment, a server selector operable to select at least a first server of the second on-line virtual environment based upon the evaluation whilst the entertainment device is connected to the first on-line virtual environment, and a storage arrangement operable to cause the storage of server selection data defining the selected server.
80 Citations
54 Claims
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1. An entertainment device operable to connect to an instance of first on-line virtual environment associated with a first game, and comprising a plurality of connected entertainment devices, the entertainment device comprising
a group membership selector operable to select members of a group of entertainment devices connected to the instance of the first on-line virtual environment; -
a server evaluator operable to evaluate a plurality of servers of a second on-line virtual environment associated with a second and different game according to one or more server selection criteria, whilst the entertainment device is connected to the first on-line virtual environment; a server selector operable to select at least a first server of the second on-line virtual environment based upon the evaluation whilst the entertainment device is connected to the instance of the first on-line virtual environment; and a storage arrangement operable to cause the storage of server selection data defining the selected server. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 50)
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26. A server arranged to administer a first on-line virtual environment associated with a first game, the server comprising:
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a data receiver operable to receive measurements of servers of a second on-line virtual environment associated with a second game from member entertainment devices of a group of entertainment devices connected to the first on-line virtual environment; a server evaluator operable to evaluate a plurality of servers of the second on-line virtual environment according one or more server selection criteria whilst the server is administering the first on-line virtual environment, based upon the received server measurements; and a server selector operable to select at least a first server of the second on-line virtual environment based upon the evaluation whilst the server is administering the first on-line virtual environment. - View Dependent Claims (27, 28, 29, 30, 51)
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31. A method of multiplayer game access for an entertainment device, the method comprising the steps of:
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selecting members of a group of entertainment devices connected to a first on-line virtual environment associated with a first game comprising a plurality of connected entertainment devices; evaluating a plurality of servers of a second on-line virtual environment associated with a second game according to one or more server selection criteria whilst connected to the first on-line virtual environment; selecting at least a first server of a second on-line virtual environment based upon the evaluation whilst connected to the first on-line virtual environment; and causing the storage of server selection data defining the selected server. - View Dependent Claims (32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 52)
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45. A method of multiplayer game access for a server administering a first on-line virtual environment associated with a first game, the method comprising the steps of
receiving measurements of servers of a second on-line virtual environment associated with a second game from member entertainment devices of a group of entertainment devices connected to the first on-line virtual environment; -
evaluating a plurality of servers of the second on-line virtual environment according one or more server selection criteria whilst administering the first on-line virtual environment, based upon the received server measurements; and selecting at least a first game server of the second on-line virtual environment based upon the evaluation whilst administering the first on-line virtual environment. - View Dependent Claims (46, 47, 48, 49, 53)
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54. An entertainment system in which users are represented by avatars within a multiplayer networked virtual environment, the virtual environment providing sample executable versions of one or more game programs, a user selecting a sample executable version by causing that user'"'"'s avatar to interact with a region of the virtual environment corresponding to that sample executable version.
Specification