METHOD FOR PROVIDING NETWORK GAMING SYSTEM
First Claim
Patent Images
1. A method for providing a network gaming system, comprising:
- receiving a request at a server from a user for the purchase of credits in exchange for legal currency, wherein the credits are usable within the network gaming system;
depositing the credits into an account of the user;
receiving a second request for an object available within the network gaming system;
debiting the account of the user by an amount equal to a value assigned to the object.
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Abstract
A method for providing a network gaming system is disclosed. The method comprises receiving a request at a server from a user for credits, wherein the credits are usable within the network gaming system; depositing the credits into an account of the user; receiving a second request for an object available within the network gaming system; and debiting the account of the user by an amount equal to a value assigned to the object.
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Citations
30 Claims
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1. A method for providing a network gaming system, comprising:
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receiving a request at a server from a user for the purchase of credits in exchange for legal currency, wherein the credits are usable within the network gaming system; depositing the credits into an account of the user; receiving a second request for an object available within the network gaming system; debiting the account of the user by an amount equal to a value assigned to the object. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A method for providing a network gaming system comprising the following steps:
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receiving a first request wherein said first request contains information identifying a user that initiated the first request; transmitting a game client to a game apparatus of the user responsive to receiving the first request; debiting or crediting an account of the user based on a gameplay of the user; transmitting to the game apparatus a selection of a plurality of objects available to the user in the network gaming system; receiving a second request for one of the plurality of objects available within the network gaming system; and debiting the account of the user by an amount equal to a value assigned to the object, wherein the foregoing steps are performed by one or more servers and wherein at least one of the one or more servers is configured for connection to the game apparatus through a wide area network. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25)
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26. A method for providing a network gaming system, comprising:
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receiving a request at a server from a user for credits, wherein the credits are usable within the network gaming system; depositing the credits into an account of the user; receiving a second request for an object available within the network gaming system; debiting the account of the user by an amount equal to a value assigned to the object. - View Dependent Claims (27, 28, 29, 30)
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Specification