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Apparatuses, Methods and Systems For An Interactive Proximity Display Tether With Remote Co-Play

  • US 20120079080A1
  • Filed: 02/11/2010
  • Published: 03/29/2012
  • Est. Priority Date: 02/11/2009
  • Status: Abandoned Application
First Claim
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1. A processor-implemented interactive co-play method, comprising:

  • receiving a request to initialize an interactive co-play component;

    querying for co-play client devices;

    providing a list of available co-play client devices based on the query;

    obtaining a selection of a co-play client device;

    configuring a communications channel for the selected co-play client device; and

    instantiating the interactive co-play component through the communications channel.

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