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USING A PORTABLE GAMING DEVICE TO RECORD OR MODIFY A GAME OR APPLICATION IN REAL-TIME RUNNING ON A HOME GAMING SYSTEM

  • US 20120086630A1
  • Filed: 10/12/2010
  • Published: 04/12/2012
  • Est. Priority Date: 10/12/2010
  • Status: Abandoned Application
First Claim
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1. A method for providing an interface to an interactive application using a handheld device, comprising:

  • rendering a state of an interactive application to a primary display by transmitting a primary video stream of the interactive application from a primary processing interface to the primary display;

    detecting the presence of a handheld device in a vicinity of the primary processing interface;

    transmitting a data feed of the interactive application from the primary processing interface to the handheld device;

    processing the data feed to render an ancillary video stream of the interactive application on a display of the handheld device;

    receiving interactive input at the handheld device while rendering the ancillary video stream on the display of the handheld device;

    applying the interactive input to set a virtual tag, the virtual tag defining an event to be rendered to the primary display; and

    rendering the event defined by the virtual tag to the primary display when the state of the interactive application reaches a predetermined configuration so as to trigger execution of the virtual tag by the interactive application.

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