INSTANT REMOTE RENDERING
First Claim
1. A method comprising:
- maintaining display of application graphics for a first application and a second application, both compiled for and in active concurrent execution within a first operating system, by iteratively performing steps comprising;
calculating updates to surfaces of the first application using the first operating system;
rendering the updated surfaces of the first application using the first operating system to generate a first graphics frame in a first memory location;
calculating updates to surfaces of the second application using the first operating system;
storing the updated surfaces of the second application in a second memory location, the second memory location being a shared memory location accessible by both the first operating system and a second operating system running concurrently on a shared kernel; and
rendering the updated surfaces of the second application using a console application of the second operating system to generate a second graphics frame in a third memory location.
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Accused Products
Abstract
Cross-environment rendering and user interaction support provide a seamless computing experience in a multi-operating system computing environment. The multi-operating system computing environment may include a mobile operating system and a desktop operating system running concurrently and independently on a mobile computing device. Real-time or instant display of an application running in the mobile operating system within an environment of the desktop operating system is provided by rendering application graphics for the application within the desktop operating system. A console application of the desktop operating system may access surface information for the application from shared memory and render the application within a console window of the computing environment associated with the desktop operating system. The mobile computing device may be a smartphone running the Android mobile operating system and a full desktop Linux distribution on a modified Android kernel.
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Citations
18 Claims
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1. A method comprising:
maintaining display of application graphics for a first application and a second application, both compiled for and in active concurrent execution within a first operating system, by iteratively performing steps comprising; calculating updates to surfaces of the first application using the first operating system; rendering the updated surfaces of the first application using the first operating system to generate a first graphics frame in a first memory location; calculating updates to surfaces of the second application using the first operating system; storing the updated surfaces of the second application in a second memory location, the second memory location being a shared memory location accessible by both the first operating system and a second operating system running concurrently on a shared kernel; and rendering the updated surfaces of the second application using a console application of the second operating system to generate a second graphics frame in a third memory location. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A mobile computing device comprising:
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a first application and a second application in active concurrent execution within a first operating system; a first graphics surface associated with the first application; a graphics server of the first operating system operable to render the first graphics surface to generate a first graphics frame in a first memory location; a second graphics surface associated with the second application, the second graphics surface stored in a second memory location, the second memory location being a shared memory location accessible by both the first operating system and a second operating system running concurrently on a shared kernel; a console application running within the second operating system, the console application operable to render the second graphics surface to generate a second graphics frame in a third memory location. - View Dependent Claims (15, 16, 17)
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18. A computing device including a computer-readable medium storing instructions for a physical processor, the instructions, when executed, causing the processor to perform steps comprising:
maintaining display of application graphics for a first application and a second application, both compiled for and in active concurrent execution within a first operating system, by iteratively performing steps comprising; calculating updates to surfaces of the first application using the first operating system; rendering the updated surfaces of the first application using the first operating system to generate a first graphics frame in a first memory location; calculating updates to surfaces of the second application using the first operating system; storing the updated surfaces of the second application in a second memory location, the second memory location being a shared memory location accessible by both the first operating system and a second operating system running concurrently on a shared kernel; and rendering the updated surfaces of the second application using a console application of the second operating system to generate a second graphics frame in a third memory location.
Specification