SYSTEM AND METHOD FOR TRANSITIONING BETWEEN INTERFACE MODES IN VIRTUAL AND AUGMENTED REALITY APPLICATIONS
First Claim
1. A method for transitioning a user interface between operational modes comprising:
- detecting an orientation of a user interface, wherein the orientation of the user interface comprises an imaginary vector originating at the user interface and intersecting a surface of an imaginary sphere disposed about the user interface;
rendering a first view in the user interface in response to the imaginary vector intersecting the surface at a first latitudinal position; and
rendering a second view in the user interface in response to the imaginary vector intersecting the surface at a second latitudinal position.
3 Assignments
0 Petitions
Accused Products
Abstract
One preferred embodiment of the present invention includes a method for transitioning a user interface between viewing modes. The method of the preferred embodiment can include detecting an orientation of a mobile terminal including a user interface disposed on a first side of the mobile terminal, wherein the orientation of the mobile terminal includes an imaginary vector originating at a second side of the mobile terminal and projecting in a direction substantially opposite the first side of the mobile terminal. The method of the preferred embodiment can also include transitioning between at least two viewing modes in response to the imaginary vector intersecting an imaginary sphere disposed about the mobile terminal at a first latitudinal point having a predetermined relationship to a critical latitude of the sphere.
76 Citations
29 Claims
-
1. A method for transitioning a user interface between operational modes comprising:
-
detecting an orientation of a user interface, wherein the orientation of the user interface comprises an imaginary vector originating at the user interface and intersecting a surface of an imaginary sphere disposed about the user interface; rendering a first view in the user interface in response to the imaginary vector intersecting the surface at a first latitudinal position; and rendering a second view in the user interface in response to the imaginary vector intersecting the surface at a second latitudinal position. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
-
-
10. A method for transitioning a user interface between viewing modes comprising:
-
detecting an orientation of a mobile terminal having a user interface disposed on a first side of the mobile terminal, wherein the orientation of the mobile terminal includes an imaginary vector originating at a second side of the mobile terminal and projecting in a direction substantially opposite the first side of the mobile terminal; and transitioning between at least two viewing modes in response to the imaginary vector intersecting an imaginary sphere disposed about the mobile terminal at a first latitudinal point having a predetermined relationship to a critical latitude of the sphere. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
-
-
19. An apparatus comprising:
-
a user interface having a display on which at least two viewing modes are visible to a user; an orientation module configured to determine a three-dimensional orientation of the user interface, wherein the three dimensional orientation includes an imaginary vector originating at the apparatus and intersecting a surface of an imaginary sphere disposed about the apparatus; and a processor connected to the user interface and the orientation module and adapted to manage a transition between the at least two viewing modes in response to the imaginary vector intersecting the imaginary sphere at a first latitudinal point having a predetermined relationship to a critical latitude of the sphere. - View Dependent Claims (20, 21, 22, 23, 24, 25, 26, 27, 28, 29)
-
Specification