METHODS, DEVICES, AND SYSTEMS FOR VIDEO GAMING
First Claim
1. A game console, comprising:
- a CPU;
a computer readable medium storing personally identifiable data for a first gamer;
an operating system stored on the computer readable medium;
a video interface port for transmitting a video signal to a display;
a system bus interconnecting the computer readable medium, the CPU, and the video port;
a first video game application stored on the computer readable medium;
a second video game application stored on the computer readable medium; and
wherein the game console further comprises a set of computer readable instructions for;
a) transmitting login data to at least one game server, wherein the at least one game server is associated with a game service for a gaming community;
b) transmitting data from the game console to the at least one game server to associate the first gamer and a second gamer as members of a semi-permanent gaming clan using the personally identifiable data for the first gamer and the second gamer, wherein the gaming clan has a clan identifier associated therewith;
c) transmitting data from the game console to the at least one game server to establish one of the first gamer and the second gamer as a semi-permanent clan leader, wherein the clan leader is authorized to initiate one or more actions within the gaming service on behalf of each of member of the gaming clan; and
wherein the first game application and the second game application each comprise a set of computer readable instructions for accessing the clan identifier.
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Accused Products
Abstract
There is a game console, wherein the game console further comprises a set of computer readable instructions for: transmitting login data to at least one game server, wherein the at least one game server is associated with a game service for a gaming community; transmitting data from the game console to the at least one game server to associate the first gamer and a second gamer as members of a semi-permanent gaming clan using the personally identifiable data for the first gamer and the second gamer, wherein the gaming clan has a clan identifier associated therewith; c) transmitting data from the game console to the at least one game server to establish one of the first gamer and the second gamer as a semi-permanent clan leader.
126 Citations
20 Claims
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1. A game console, comprising:
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a CPU; a computer readable medium storing personally identifiable data for a first gamer; an operating system stored on the computer readable medium; a video interface port for transmitting a video signal to a display; a system bus interconnecting the computer readable medium, the CPU, and the video port; a first video game application stored on the computer readable medium; a second video game application stored on the computer readable medium; and wherein the game console further comprises a set of computer readable instructions for; a) transmitting login data to at least one game server, wherein the at least one game server is associated with a game service for a gaming community; b) transmitting data from the game console to the at least one game server to associate the first gamer and a second gamer as members of a semi-permanent gaming clan using the personally identifiable data for the first gamer and the second gamer, wherein the gaming clan has a clan identifier associated therewith; c) transmitting data from the game console to the at least one game server to establish one of the first gamer and the second gamer as a semi-permanent clan leader, wherein the clan leader is authorized to initiate one or more actions within the gaming service on behalf of each of member of the gaming clan; and wherein the first game application and the second game application each comprise a set of computer readable instructions for accessing the clan identifier. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A game console, comprising:
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a CPU; a computer readable medium; a network interface; an operating system stored on the computer readable medium; a video interface port for transmitting a video signal to a display; a system bus interconnecting the computer readable medium, the CPU, the network interface and the video port; a first video game application for providing gameplay stored on the computer readable medium; and a set of computer readable instructions for; a) receiving a message from a smart phone via the network interface; b) displaying the message within a video game image projected by a display connected to the video interface port, wherein the message is displayed without suspending gameplay; and c) transmitting a reply to the smart phone, wherein the response is inputted to the game console entered by the first gamer without suspending gameplay. - View Dependent Claims (9, 10, 11, 12, 13, 14, 15)
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16. A game system, comprising:
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a game console comprising a CPU; a computer readable medium; a network interface port; an operating system stored on the computer readable medium; a video interface port for transmitting a video signal to a display; a system bus interconnecting the computer readable medium, the CPU, the network interface port and the video port; a first video game application for providing gameplay, wherein the first video game application is stored on the computer readable medium; a game controller in data communication with the game console; a headset in data communication with one of the game controller and the game console; a mobile phone; wherein the game console comprises a set of computer readable instructions for; i. wirelessly pairing the mobile phone to the game console so as to create a personal area network; ii. transmitting audio or text data between the game console and the mobile phone; iii. transmitting the audio or text data between the game console and the headset. - View Dependent Claims (17, 18, 19, 20)
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Specification