METHOD OF REUSING PHYSICS SIMULATION RESULTS AND GAME SERVICE APPARATUS USING THE SAME
First Claim
1. A game service apparatus, comprising:
- a game service management server for managing physics simulation data corresponding to a game service;
a physics simulation index server for creating a spatial index structure corresponding to the physics simulation data and performing spatial indexing for a user area using the spatial index structure;
a physics computation cluster for performing initial global simulation on the physics simulation data, managing initial global simulation results as reuse data, and performing local simulation on spatial indexing results for the user area; and
a rendering server for merging the reuse data with local simulation results, rendering merging results, and providing a game image to a user.
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Accused Products
Abstract
Disclosed herein are a method of reusing physics simulation results and a game service apparatus using the method. The game service apparatus includes a game service management server, a physics simulation index server, a physics computation cluster, and a rendering server. The game service management server manages physics simulation data corresponding to a game service. The physics simulation index server creates a spatial index structure corresponding to the physics simulation data, and performs spatial indexing for a user area using the spatial index structure. The physics computation cluster performs initial global simulation on the physics simulation data, manages initial global simulation results as reuse data, and performs local simulation on spatial indexing results for the user area. The rendering server merges the reuse data with local simulation results, renders merging results, and provides a game image to a user.
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Citations
15 Claims
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1. A game service apparatus, comprising:
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a game service management server for managing physics simulation data corresponding to a game service; a physics simulation index server for creating a spatial index structure corresponding to the physics simulation data and performing spatial indexing for a user area using the spatial index structure; a physics computation cluster for performing initial global simulation on the physics simulation data, managing initial global simulation results as reuse data, and performing local simulation on spatial indexing results for the user area; and a rendering server for merging the reuse data with local simulation results, rendering merging results, and providing a game image to a user. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A method of reusing physics simulation results, comprising:
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creating a spatial index structure corresponding to physics simulation data in a game using a game service apparatus; performing initial global simulation using the spatial index structure before execution of the game; when the game is executed, performing local simulation on spatial indexing results for a user area; merging initial global simulation results with local simulation results; and rendering merging results, and providing a game service to a user. - View Dependent Claims (8, 9, 10, 11, 12, 13, 14, 15)
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Specification