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RESOURCE MANAGEMENT OF SERVER HOSTS IN ONLINE GAME ENVIRONMENT

  • US 20120102185A1
  • Filed: 10/20/2010
  • Published: 04/26/2012
  • Est. Priority Date: 10/20/2010
  • Status: Abandoned Application
First Claim
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1. A method of managing resources of server hosts in an online game environment, the method comprising:

  • monitoring metrics data of the online game environment including configurable thresholds and rules defined for a game title;

    processing and analyzing the metrics data;

    determining whether the metrics data indicates an over or under capacity of the server hosts in the online game environment;

    sending a first request to locate, deploy, connect, and register additional game servers to the online game environment to support increasing load, when the metrics data indicates the under capacity of the server hosts; and

    sending a second request to isolate, remove, disconnect, and un-register surplus game servers from the online game environment to make them available to support the player load in other game titles, when the metrics data indicates the over capacity of the server hosts.

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