GAME DEVICE, CONTROL METHOD FOR A GAME DEVICE, AND A NON-TRANSITORY INFORMATION STORAGE MEDIUM
First Claim
1. A game device, which executes a game configured such that a position of a body part of a player at a given time point is determined, comprising:
- player position information acquiring means for acquiring player position information relating to the position of the body part of the player;
reference data acquiring means for acquiring reference data from means for storing the reference data, the reference data being obtained by associating information relating to a reference time point with information relating to a reference position in which the body part is to be placed at the reference time point;
guide showing means for showing the player the reference time point and the reference position based on the reference data;
first determination means for determining whether or not the reference position and the position of the body part of the player indicated by the player position information acquired at a first determination time point, which is a time point set based on the reference time point and which is earlier than the reference time point, satisfy a first criterion relating to a positional displacement between the position of the body part and the reference position;
second determination means for determining whether or not the reference position and the position of the body part of the player indicated by the player position information acquired at a second determination time point, which is a time point set based on the reference time point and which is later than the first determination time point, satisfy a second criterion which is a criterion relating to the positional displacement between the position of the body part and the reference position and which indicates a smaller positional displacement than the positional displacement indicated by the first criterion;
first processing execution means for performing processing relating to effects on the game based on a determination result from the first determination means; and
second processing execution means for performing processing relating to evaluation of the player based on a determination result from the second determination means.
1 Assignment
0 Petitions
Accused Products
Abstract
Provided is a game device which executes a game configured such that a position of a body part of a player is detected, including: a first determination unit for determining whether or not a reference position and a player position information acquired at a first determination time point, which is earlier than a reference time point, satisfy a first criterion; a second determination unit for determining whether or not the reference position and the player position information acquired at a second determination time point, which is later than the first determination time point, satisfy a second criterion; a first processing execution unit for performing processing relating to effects on the game based on a determination result from the first determination unit; and a second processing execution unit for performing processing relating to evaluation of the player based on a determination result from the second determination unit.
-
Citations
6 Claims
-
1. A game device, which executes a game configured such that a position of a body part of a player at a given time point is determined, comprising:
-
player position information acquiring means for acquiring player position information relating to the position of the body part of the player; reference data acquiring means for acquiring reference data from means for storing the reference data, the reference data being obtained by associating information relating to a reference time point with information relating to a reference position in which the body part is to be placed at the reference time point; guide showing means for showing the player the reference time point and the reference position based on the reference data; first determination means for determining whether or not the reference position and the position of the body part of the player indicated by the player position information acquired at a first determination time point, which is a time point set based on the reference time point and which is earlier than the reference time point, satisfy a first criterion relating to a positional displacement between the position of the body part and the reference position; second determination means for determining whether or not the reference position and the position of the body part of the player indicated by the player position information acquired at a second determination time point, which is a time point set based on the reference time point and which is later than the first determination time point, satisfy a second criterion which is a criterion relating to the positional displacement between the position of the body part and the reference position and which indicates a smaller positional displacement than the positional displacement indicated by the first criterion; first processing execution means for performing processing relating to effects on the game based on a determination result from the first determination means; and second processing execution means for performing processing relating to evaluation of the player based on a determination result from the second determination means. - View Dependent Claims (2, 3, 4)
-
-
5. A control method for a game device which executes a game configured such that a position of a body part of a player at a given time point is determined, comprising:
-
a player position information acquiring step of acquiring player position information relating to the position of the body part of the player; a reference data acquiring step of acquiring reference data from means for storing the reference data, the reference data being obtained by associating information relating to a reference time point with information relating to a reference position in which the body part is to be placed at the reference time point; a guide showing step of showing the player the reference time point and the reference position based on the reference data; a first determination step of determining whether or not the reference position and the position of the body part of the player indicated by the player position information acquired at a first determination time point, which is a time point set based on the reference time point and which is earlier than the reference time point, satisfy a first criterion relating to a positional displacement between the position of the body part and the reference position; a second determination step of determining whether or not the reference position and the position of the body part of the player indicated by the player position information acquired at a second determination time point, which is a time point set based on the reference time point and which is later than the first determination time point, satisfy a second criterion which is a criterion relating to the positional displacement between the position of the body part and the reference position and which indicates a smaller positional displacement than the positional displacement indicated by the first criterion; a first processing execution step of performing processing relating to effects on the game based on a determination result obtained in the first determination step; and a second processing execution step of performing processing relating to evaluation of the player based on a determination result obtained in the second determination step.
-
-
6. A non-transitory computer-readable information storage medium having recorded thereon a program for causing a computer to function as a game device which executes a game configured such that a position of a body part of a player at a given time point is determined,
the game device comprising: -
player position information acquiring means for acquiring player position information relating to the position of the body part of the player; reference data acquiring means for acquiring reference data from means for storing the reference data, the reference data being obtained by associating information relating to a reference time point with information relating to a reference position in which the body part is to be placed at the reference time point; guide showing means for showing the player the reference time point and the reference position based on the reference data; first determination means for determining whether or not the reference position and the position of the body part of the player indicated by the player position information acquired at a first determination time point, which is a time point set based on the reference time point and which is earlier than the reference time point, satisfy a first criterion relating to a positional displacement between the position of the body part and the reference position; second determination means for determining whether or not the reference position and the position of the body part of the player indicated by the player position information acquired at a second determination time point, which is a time point set based on the reference time point and which is later than the first determination time point, satisfy a second criterion which is a criterion relating to the positional displacement between the position of the body part and the reference position and which indicates a smaller positional displacement than the positional displacement indicated by the first criterion; first processing execution means for performing processing relating to effects on the game based on a determination result from the first determination means; and second processing execution means for performing processing relating to evaluation of the player based on a determination result from the second determination means.
-
Specification