System and Method for Fantasy Sports Gambling
First Claim
1. A method of providing an interactive gaming system for a plurality of users connected via a communication network includes the activities of:
- creating at least one interactive social gaming community allowing a plurality of users to engage in a wagering contest against a single entity;
allocating an initial amount of gaming units to each user, the initial amount of gaming units associated with an initial investment amount selected by the user;
dynamically generating data representing a payout table including at least one threshold including an amount of gaming units associated with at least one type of reward available to the user;
automatically reconciling a bet request signal received from a user with an outcome of at least one type of contest occurring during an active gaming period, the bet request signal including data representing an amount of gaming units to be associated with at least one type of wager on the at least one type of contest;
updating a user account by modifying an amount of gaming units in a user account based on a result of the at least one type of wager; and
comparing data representing a current amount of gaming units in the user account with the at least one threshold to determine if user has earned the at least one type of reward associated with the at least one threshold.
1 Assignment
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Accused Products
Abstract
A method and system for providing an interactive gaming system is disclosed. At least one interactive social gaming community allows a plurality of users to engage in a wagering contest against a single entity. An initial amount of gaming units associated with an initial user investment is allocated to each user. A payout table is dynamically generated and includes at least one threshold amount of gaming units associated with rewards available to the user. A bet request signal received from a user is automatically reconciled with an outcome of at least one type of contest occurring during an active gaming period. A user account is updated by modifying an amount of gaming units in a user account based on a result of the at least one type of contest and determines if user has earned the reward associated with the at least one threshold.
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Citations
27 Claims
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1. A method of providing an interactive gaming system for a plurality of users connected via a communication network includes the activities of:
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creating at least one interactive social gaming community allowing a plurality of users to engage in a wagering contest against a single entity; allocating an initial amount of gaming units to each user, the initial amount of gaming units associated with an initial investment amount selected by the user; dynamically generating data representing a payout table including at least one threshold including an amount of gaming units associated with at least one type of reward available to the user; automatically reconciling a bet request signal received from a user with an outcome of at least one type of contest occurring during an active gaming period, the bet request signal including data representing an amount of gaming units to be associated with at least one type of wager on the at least one type of contest; updating a user account by modifying an amount of gaming units in a user account based on a result of the at least one type of wager; and comparing data representing a current amount of gaming units in the user account with the at least one threshold to determine if user has earned the at least one type of reward associated with the at least one threshold. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 21, 22, 23)
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19. A interactive gaming system comprising:
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a processor that creates at least one interactive social gaming community allowing a plurality of users to engage in a wagering contest against a single entity; allocates an initial amount of gaming units to each user, the initial amount of gaming units associated with an initial investment amount selected by the user; dynamically generates data representing a payout table including at least one threshold including an amount of gaming units associated with at least one type of reward available to the user; automatically reconciles a bet request signal received from a user with an outcome of at least one type of contest, the bet request signal including data representing an amount of gaming units to be associated with at least one type of wager on the at least one type of contest; updates a user account by modifying an amount of gaming units in a user account based on a success of the at least one type of wager; and compares data representing a current amount of gaming units in the user account with the at least one threshold to determine if the user has earned the at least one type of reward associated with the at least one threshold; an image generator connected to said processor that generates display images in response to a control signal from said processor and enables the plurality of users to access said system; and an interface that connects said processor to the plurality of users through a communication network and provides said display images from said image generator to said plurality of users. - View Dependent Claims (20, 24, 25, 26, 27)
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Specification