SYSTEM AND METHOD FOR MIXING A SCENE WITH A VIRTUAL SCENARIO
First Claim
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1. A system for providing a virtual video sequence, comprising:
- an image capturing unit arranged to capture images so as to cover a scene from a first viewpoint,an image representation generation unit arranged to generate at least one image representation based on said captured images,a game engine unit arranged to generate a virtual scenario,a warping unit for warping each image representation generated by said image representation generation unit to a representation related to a second viewpoint so as to form a representation of the scene viewed from the second viewpoint, andan image processing unit arranged to mix the scene with the virtual scenario based on the representation of the scene viewed from the second viewpoint and on the generated scenario,wherein the second viewpoint is arbitrary chosen within an area around the first viewpoint andwherein the image processing unit is arranged to adapt the warped image representation based on said generated virtual scenario so as to provide the virtual video sequence comprising the warped representation of the scene viewed from the second viewpoint mixed with the virtual scenario.
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Abstract
A system and method for mixing a scene with a virtual scenario. An image capturing unit is arranged to capture at least one image so as to cover the scene from a first viewpoint. An image representation generation unit is arranged to generate at least one image representation based on the captured image. A game engine unit is arranged to generate a virtual scenario. An image processing unit is arranged to adapt the at least one image representation based on the generated virtual scenario so as to provide a virtual video sequence.
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Citations
16 Claims
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1. A system for providing a virtual video sequence, comprising:
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an image capturing unit arranged to capture images so as to cover a scene from a first viewpoint, an image representation generation unit arranged to generate at least one image representation based on said captured images, a game engine unit arranged to generate a virtual scenario, a warping unit for warping each image representation generated by said image representation generation unit to a representation related to a second viewpoint so as to form a representation of the scene viewed from the second viewpoint, and an image processing unit arranged to mix the scene with the virtual scenario based on the representation of the scene viewed from the second viewpoint and on the generated scenario, wherein the second viewpoint is arbitrary chosen within an area around the first viewpoint and wherein the image processing unit is arranged to adapt the warped image representation based on said generated virtual scenario so as to provide the virtual video sequence comprising the warped representation of the scene viewed from the second viewpoint mixed with the virtual scenario. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A method for generating a virtual scenario, the method comprising:
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providing a representation of a scene related to a first viewpoint, said representation comprising depth map data and texture data, providing a representation of the scene viewed from a second viewpoint, wherein providing a representation of the scene viewed from a second viewpoint comprises warping at least the depth map data of the representation of the scene so as to correspond to the second viewpoint, generating a virtual scenario utilizing a game engine unit, and mixing the scene with the virtual scenario based on the representation of the scene viewed from the second viewpoint and on the generated scenario, and choosing the second viewpoint arbitrary within an area around the first viewpoint, and wherein mixing the scene with the virtual scenario comprises adapting the warped image representation based on said generated virtual scenario so as to provide a virtual video sequence comprising the warped representation of the scene viewed from the second viewpoint mixed with the virtual scenario. - View Dependent Claims (16)
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Specification