INTEGRATED ACTIVE CONTROL SYSTEM FOR MANAGING GAMING DEVICES
First Claim
1. A system for presenting games to players in a gaming establishment, the system comprising:
- a plurality of gaming devices each having a game display configurable between a plurality of game display states;
a controller for said devices, said controller configured to control said game display states;
a host processor configured to issue a command to said controller to change the display state of at least one device;
a data acquisition device to collect, for said devices, information related to at least one of current device state, device operation, and player identification;
a network providing communication between said data acquisition device, controller, and host processor, said host processor configured to process said collected information with respect to predetermined criteria and if said predetermined criteria is satisfied, issue said command.
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Accused Products
Abstract
An integrated active control system includes gaming devices, a server, and a network connecting the server and gaming devices. The gaming devices include gaming terminals and gaming tables. The integrated active control system aggregates gaming transaction information from the gaming devices and determines, for example, the effectiveness of the gaming establishment'"'"'s floor configuration. Based on this effectiveness determination, at least one of the gaming devices are instructed to change their configuration. Staffing information may also be considered and reconfigured. The integrated active control system further monitors and configures gaming chips. The gaming chips are programmable, and may store monetary chip value and chip identification information. The programmable gaming chips are monitored for tracking the wagers made with the chips as well as for detecting their location.
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Citations
27 Claims
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1. A system for presenting games to players in a gaming establishment, the system comprising:
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a plurality of gaming devices each having a game display configurable between a plurality of game display states; a controller for said devices, said controller configured to control said game display states; a host processor configured to issue a command to said controller to change the display state of at least one device; a data acquisition device to collect, for said devices, information related to at least one of current device state, device operation, and player identification; a network providing communication between said data acquisition device, controller, and host processor, said host processor configured to process said collected information with respect to predetermined criteria and if said predetermined criteria is satisfied, issue said command. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A configurable gaming table comprising:
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a configurable game display defining a playing surface; a data acquisition device collecting gaming transaction information; a network interface transmitting the gaming transaction information to a remote server and receiving a configuration command in response; and a processor for changing the game display from a first game to a second game in response to the configuration command. - View Dependent Claims (10, 11)
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12. A server for configuring a gaming device in a gaming establishment, the server comprising:
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a processor; and a memory operably coupled to the processor and having program instructions stored therein, the processor being operable to execute the program instructions, the program instructions including; selecting a configurable element of the gaming device; setting a configuration parameter for the configurable element; setting a configuration trigger; detecting the configuration trigger; and transmitting a configuration command to the gaming device in response to the detection of the configuration trigger, the configuration command including the configuration parameter, wherein the gaming device is programmed to receive the configuration command and configure the configurable element of the gaming device based on the configuration parameter. - View Dependent Claims (13, 14)
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15. A method for configuring a gaming device having a game display for displaying a game outcome selected by a game controller, the method comprising:
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providing a configurable feature of the gaming device, said feature being independent of the game outcome selected by the game controller; setting, under control of a configuration controller, a configuration parameter for the configurable feature; setting, under control of the configuration controller, a configuration command associated with the configuration parameter; and transmitting said configuration command to the gaming device, wherein the gaming device is programmed to receive the configuration command and configure the configurable feature of the gaming device based on the configuration parameter. - View Dependent Claims (16, 17, 18, 19)
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20. A method for configuring a gaming device, the method comprising:
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receiving user input from a user; configuring the gaming device based on the user input; storing the user input in a user record; detecting the user at the gaming device; retrieving the user record based on the detection of the user; and automatically reconfiguring the gaming device based on the user input stored in the user record. - View Dependent Claims (21, 22, 23)
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24. A method for managing a value instrument defining currency for play of games provided by a plurality of gaming devices in a gaming establishment, the method comprising:
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activating the value instrument; configuring the value instrument with a particular currency value; detecting a trigger event; and responsive to the detection of the trigger event, uploading the particular currency value to a player account and deactivating the value instrument. - View Dependent Claims (25, 26, 27)
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Specification