SYSTEM AND METHOD FOR AUGMENTED GAMING VENUE USING A MOBILE DEVICE
First Claim
1. A method of enabling a user in an augmented reality gaming venue to use an augmented reality gaming venue component and a mobile device to find a particular game or gaming machine, the method comprising:
- controlling a camera on the mobile device using the augmented reality gaming venue component, once the component is activated;
determining the location of the mobile device;
determining the orientation of the mobile device;
querying a casino management system to retrieve data for the augmented reality gaming venue;
generating a list of gaming machines and other objects currently visible to the camera;
rendering a camera-captured image on a display of the mobile device; and
overlaying icons on the image for each visible object to display additional visual information to a user on the display of the mobile device in response to the user aiming the mobile device at gaming machines or other objects of interest in the augmented reality gaming venue.
8 Assignments
0 Petitions
Accused Products
Abstract
Disclosed is a method for enabling a user in an augmented reality gaming venue to use an augmented reality gaming venue component and a mobile device to find a particular game or gaming machine. The method includes: controlling a camera on the mobile device using the augmented reality gaming venue component, once the component is activated; determining the location of the mobile device; determining the orientation of the mobile device; querying a casino management system to retrieve data for the augmented reality gaming venue; generating a list of gaming machines and other objects currently visible to the camera; rendering a camera-captured image on a display of the mobile device; and overlaying icons on the image for each visible object to display additional visual information to a user on the display of the mobile device in response to the user aiming the mobile device at gaming machines or other objects of interest in the augmented reality gaming venue.
58 Citations
43 Claims
-
1. A method of enabling a user in an augmented reality gaming venue to use an augmented reality gaming venue component and a mobile device to find a particular game or gaming machine, the method comprising:
-
controlling a camera on the mobile device using the augmented reality gaming venue component, once the component is activated; determining the location of the mobile device; determining the orientation of the mobile device; querying a casino management system to retrieve data for the augmented reality gaming venue; generating a list of gaming machines and other objects currently visible to the camera; rendering a camera-captured image on a display of the mobile device; and overlaying icons on the image for each visible object to display additional visual information to a user on the display of the mobile device in response to the user aiming the mobile device at gaming machines or other objects of interest in the augmented reality gaming venue. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
-
-
17. A method of enabling a user in an augmented reality gaming venue to use an augmented reality gaming venue component that is displayed on a mobile device to find a targeted user, the method comprising:
-
controlling a camera on the mobile device using the augmented reality gaming venue component, once the components are activated; determining the location of the mobile device; determining the orientation of the mobile device; querying a casino management system to retrieve data for the augmented reality gaming venue, wherein a user may register affinities for targeted users via the augmented reality venue component, and enabling a user to find a targeted user by aiming the mobile device around the augmented reality gaming venue until the targeted user icon located; generating a list of targeted users and objects currently visible to the camera; rendering a camera-captured image on a display of the mobile device; and overlaying icons on the image for a targeted user and each visible object to display additional visual information to a user on the display of the mobile device in response to the user aiming the mobile device in the augmented reality gaming venue while looking for the targeted user. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32)
-
-
33. A method of enabling a user in an augmented reality gaming venue to use an augmented reality gaming venue component and a mobile device to find a particular game or gaming machine at another location, the method comprising:
-
controlling a camera on the mobile device using the augmented reality gaming venue component, once the component is activated; determining the location of the mobile device; determining the orientation of the mobile device; querying a casino management system to retrieve data for the augmented reality gaming venue; generating a list of gaming machines and other objects in the augmented reality gaming venue, including gaming machines and other objects not currently visible to the camera of the mobile device; rendering a camera captured image on a display of the mobile device; and overlaying icons on the image for each object to display additional visual information to a user on the display of the mobile device; and enabling the user to find a targeted game machine at another location in the augmented reality gaming venue, wherein if the targeted gaming machine is visible, the targeted gaming machine is indicated on the display by a first icon pointing at the targeted gaming machine, and wherein if the targeted gaming machine is not visible, a second icon is displayed that indicates which direction the player should rotate the mobile device to bring the targeted gaming machine into view on the display; wherein as the user rotates the mobile device, the second icon position is updated, and eventually replaced by a first icon pointing directly at the gaming machine. - View Dependent Claims (34, 35, 36, 37, 38, 39, 40, 41, 42)
-
-
43. A gaming system for enabling a user in an augmented reality gaming venue to use an augmented reality gaming venue component and a mobile device to find a particular game, gaming machine, or user, the system comprising:
-
one or more gaming machines, each gaming machine having a door solenoid to unlock the door; a server connected to the one or more gaming machines via a network, wherein the server is associated with a casino management system that is enabled to retrieve queries for data regarding the augmented reality gaming venue; and one or more mobile devices that includes a camera, a gyroscope, a location tracking component, an optical recognition component, and a wireless connection to the server, wherein each mobile device enables a user to scan an augmented reality gaming venue using the camera, wherein the location tracking component determines the location of the mobile device, wherein the gyroscope determines the orientation of the mobile device, wherein the optical recognition component captures data regarding the gaming venue, and wherein the wireless connection to the server enables the mobile device to send and receive information from the server; wherein the casino management system generates a list of gaming machines and other objects currently visible to the camera, wherein the augmented reality gaming venue component renders a camera-captured image on a display of the mobile device, and wherein the augmented reality gaming venue component overlays icons on the image for each visible object to display additional visual information to a user on the display of the mobile device in response to the user aiming the mobile device at gaming machines, users, or other objects of interest in the augmented reality gaming venue.
-
Specification