Wagering Game with Incremental Unlocking of Content
First Claim
1. A gaming system comprising:
- a credit detector adapted to detect a wager to play a wagering game;
one or more displays adapted to display, in response to the wager, a base game and a secondary game, the base game providing a trigger that provides an opportunity to play the secondary game, the secondary game including a plurality of decision points, each decision point requiring a selection of one of a plurality of paths; and
a controller operative to respond to the selection of the path at the one decision point and provide a next decision point for a subsequent selection of another path, a state of the secondary game remaining persistent during repeated plays of the base game so that selected paths in the secondary game are combined to provide non-linear unlocking of a bonus award.
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Accused Products
Abstract
A gaming system includes a credit detector adapted to detect a wager to play a wagering game, one or more displays adapted to display, in response to the wager, a base game and a secondary game, the base game providing a trigger that provides an opportunity to play the secondary game, the secondary game including a plurality of decision points, each decision point requiring a selection of one of a plurality of paths and a controller operative to respond to the selection of the path at the one decision point and provide a next decision point for a subsequent selection of another path, a state of the secondary game remaining persistent during repeated plays of the base game so that selected paths in the secondary game are combined to provide non-linear unlocking of a bonus award.
25 Citations
25 Claims
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1. A gaming system comprising:
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a credit detector adapted to detect a wager to play a wagering game; one or more displays adapted to display, in response to the wager, a base game and a secondary game, the base game providing a trigger that provides an opportunity to play the secondary game, the secondary game including a plurality of decision points, each decision point requiring a selection of one of a plurality of paths; and a controller operative to respond to the selection of the path at the one decision point and provide a next decision point for a subsequent selection of another path, a state of the secondary game remaining persistent during repeated plays of the base game so that selected paths in the secondary game are combined to provide non-linear unlocking of a bonus award. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A gaming device comprising:
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a credit detector adapted to detect a wager to play a wagering game; one or more displays adapted to display, in response to the wager, a base game and a secondary game, the base game providing a trigger that provides an opportunity to play the secondary game, the secondary game requiring an incremental action to be taken, the incremental action producing a variable result, a state of the secondary game remaining persistent during repeated plays of the base game so that the secondary game awards a bonus award based on a plurality of incremental actions; and a controller operative to respond to the incremental action in the secondary game and determine the variable result for the incremental action. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A method of conducting a wagering game for a human player, the wagering game including a game sequence in which the player provides an input and a wagering game outcome is determined, the method comprising the acts of:
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receiving, via an input device, a wager to play the wagering game; displaying, on one or more display devices, a base game and a secondary game, the base game providing a trigger that provides an opportunity to play the secondary game, the secondary game including a plurality of decision points, each decision point requiring a selection of one of a plurality of paths; and using one or more processors to respond to the selection of the path at the one decision point and provide a next decision point for a subsequent selection of another path, a state of the secondary game remaining persistent during repeated plays of the base game so that selected paths in the secondary game are combined to provide non-linear unlocking of a bonus award. - View Dependent Claims (16, 17, 18, 19)
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20. A method of conducting a wagering game for a human player, the wagering game including a game sequence in which the player provides an input and a wagering game outcome is determined, the method comprising the acts of:
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receiving, via an input device, a wager to play the wagering game; displaying, on one or more displays, a base game and a secondary game, the base game providing a trigger that provides an opportunity to play the secondary game, the secondary game requiring an incremental action to be taken, the incremental action producing a variable result, a state of the secondary game remaining persistent during repeated plays of the base game so that the secondary game awards a bonus award based on a plurality of incremental actions; and using at least one of the processors to respond to the incremental action in the secondary game and determine the variable result for the incremental action. - View Dependent Claims (21, 22, 23, 24)
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25. A computer program product comprising a computer readable medium having an instruction set borne thereby, the instruction set being configured to cause, upon execution by a controller, the acts of:
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receiving, via an input device, a wager to play the wagering game; displaying, on one or more displays, a base game and a secondary game, the base game providing a trigger that provides an opportunity to play the secondary game, the secondary game requiring an incremental action to be taken, the incremental action producing a variable result, a state of the secondary game remaining persistent during repeated plays of the base game so that the secondary game awards a bonus award based on a plurality of incremental actions; and using one or more processors to respond to the incremental action in the secondary game and determine the variable result for the incremental action.
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Specification