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MANAGING FRANCHISE OBJECTS IN AN INTERACTIVE SOCIAL GAME

  • US 20120122589A1
  • Filed: 09/26/2011
  • Published: 05/17/2012
  • Est. Priority Date: 11/16/2010
  • Status: Abandoned Application
First Claim
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1. A computer-implemented method comprising:

  • permitting a first player to access a virtual game environment of a second player, the virtual game environment associated with an interactive social game;

    receiving a selection of a franchise object from the first player;

    locating, using one or more processors, the selected franchise object in the virtual game environment of the second player;

    locating a franchise headquarters object in the virtual game environment of the second player; and

    associating the franchise headquarters object with the selected franchise object.

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