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System and Method for Interactive Location-Based Gameplay

  • US 20120129590A1
  • Filed: 06/21/2011
  • Published: 05/24/2012
  • Est. Priority Date: 06/21/2010
  • Status: Abandoned Application
First Claim
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1. A system comprising:

  • a location engine for detecting the location of the system;

    an attraction engine for identifying an attraction proximate to the system;

    a gameplay engine for enabling gameplay of a user to earn virtual credits based on the proximity; and

    a virtual item engine for providing a virtual item to the user during gameplay, the virtual item having a real-world implication and being usable by the gameplay engine for an increase or decrease of virtual credits.

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