GAME CONTROLLER, GAME MACHINE, AND GAME SYSTEM USING THE GAME CONTROLLER
First Claim
Patent Images
1. A game controller to manipulate a game program, comprising:
- an energy harvesting unit configured to harvest motion of a user as energy when playing a game; and
an energy storing unit configured to store the energy harvested by the energy harvesting unit.
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Accused Products
Abstract
A game controller, a game machine, and a game system using the game controller is provided. The game controller manipulates a game program, and includes an energy harvesting unit to harvest motion of a user as energy when a game is played and an energy storing unit to store the energy harvested by using the energy harvesting unit.
16 Citations
18 Claims
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1. A game controller to manipulate a game program, comprising:
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an energy harvesting unit configured to harvest motion of a user as energy when playing a game; and an energy storing unit configured to store the energy harvested by the energy harvesting unit. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A game machine comprising:
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a game manipulation unit via which a manipulation of a game by a user is input; an energy harvesting unit configured to harvest motion of the user as energy when a game is played; an energy storing unit configured to store the energy harvested by using the energy harvesting unit; a computer unit configured to execute a game program according to a signal input by using the game manipulation unit; and a display unit to display characteristics of the game program executed in the computer unit. - View Dependent Claims (15)
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16. A game system comprising:
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a game controller configured to manipulate a game program; a computer connected to the game controller in a wired or wireless manner, wherein the game program is executed in the computer according to a manipulation signal transmitted by using the game controller; and a display device to output an image from the computer, wherein the game controller comprises an energy harvesting unit configured to harvest motion of a user to energy when a game is played and an energy storing unit configured to store the energy harvested by using the energy harvesting unit.
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17. A method of manipulating a game program with a game controller, comprising:
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harvesting motion of a user as energy when playing a game via an energy harvesting unit; and storing the energy harvested by the energy harvesting unit.
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18. A computer-readable recording medium having embodied thereon a program that, when executed by a computer, performs a method of manipulating a game program with a game controller, the method comprising:
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harvesting motion of a user as energy when playing a game via an energy harvesting unit; and storing the energy harvested by the energy harvesting unit.
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Specification