PRE-FETCHING OF ASSETS TO USER EQUIPMENT
First Claim
1. A system comprising:
- User Equipment (UE) of an end user, the UE having a control system operable to initiate a pre-fetch operation to download assets from content providers in advance of the end user requesting the assets through the UE;
the control system further operable to access a resource profile for the pre-fetch operation that indicates the content providers that have assets for the UE to download in advance for local storage on the UE, and defines a percentage of UE resources allocated to each of the content providers for downloading the assets during the pre-fetch operation;
the control system further operable download the assets from the content providers based on the resource profile, and store the assets in a memory of the UE.
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Accused Products
Abstract
Systems and methods are disclosed for pre-fetching assets from content providers to user equipment (UE). In one embodiment, the UE initiates a pre-fetch operation to download assets from content providers in advance of an end user requesting the assets. The UE accesses a resource profile for the pre-fetch operation that indicates the content providers that have assets for the UE to download in advance for local storage on the UE, and defines a percentage of UE resources allocated to each of the content providers for downloading the assets during the pre-fetch operation. The UE may then download the assets from the content providers based on the resource profile, and store the assets in a local memory.
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Citations
20 Claims
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1. A system comprising:
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User Equipment (UE) of an end user, the UE having a control system operable to initiate a pre-fetch operation to download assets from content providers in advance of the end user requesting the assets through the UE; the control system further operable to access a resource profile for the pre-fetch operation that indicates the content providers that have assets for the UE to download in advance for local storage on the UE, and defines a percentage of UE resources allocated to each of the content providers for downloading the assets during the pre-fetch operation; the control system further operable download the assets from the content providers based on the resource profile, and store the assets in a memory of the UE. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method performed in User Equipment (UE) of an end user, the method comprising:
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initiating a pre-fetch operation in the UE to download assets from content providers in advance of the end user requesting the assets through the UE; accessing a resource profile for the pre-fetch operation that indicates the content providers that have assets for the UE to download in advance for local storage on the UE, and defines a percentage of UE resources allocated to each of the content providers for downloading the assets during the pre-fetch operation; downloading the assets from the content providers to the UE based on the resource profile; and storing the assets in a memory of the UE. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
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19. A computer readable medium tangibly embodying programmed instructions which, when executed by a processor in User Equipment (UE), are operable to pre-fetch assets from content providers to the UE, the method comprising:
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initiating a pre-fetch operation in the UE to download assets from the content providers in advance of the end user requesting the assets through the UE; accessing a resource profile for the pre-fetch operation that indicates the content providers that have assets for the UE to download in advance for local storage on the UE, and defines a percentage of UE resources allocated to each of the content providers for downloading the assets during the pre-fetch operation; downloading the assets from the content providers to the UE based on the resource profile; and storing the assets in a memory of the UE. - View Dependent Claims (20)
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Specification